Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 00f3804604 Workaround for crash? %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8750aa2c5b Merged server savegame and (broken and unused) client savegame files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1cbc6457ce Fix possible assertion failure on removing non-owned town %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko edf7756783 Recalculate paths on (un)equipping Angel Wings %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d8879f1e53 NewObject pack now receives visitable position instead of h3m position %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6aedb99117 Cleaned up IShipyard interface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
  Konstantin P 0cbc2e458c CBonusSystemNode: remove description %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin P b472c89276 vcmi: make some CStack properties private %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  nordsoft bfc75ccd39 Merge remote-tracking branch 'upstream/develop' into battle-dialog %!s(int64=2) %!d(string=hai) anos
  SoundSSGood e58be8e7f7 vcmiartifacts fixed %!s(int64=2) %!d(string=hai) anos
  nordsoft 3e28b58c80 Fixes %!s(int64=2) %!d(string=hai) anos
  nordsoft ce3028bd73 Intermediate commit %!s(int64=2) %!d(string=hai) anos
  Konstantin 5716925b47 NetPacks: change GiveBonus enum to enum class. %!s(int64=2) %!d(string=hai) anos
  Adriankhl 792ea2f06f Process attack/attacked animation before dealing damage to units %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ef07935fbc Update town visual when new structure is built %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 129b5313c5 Merge pull request #1663 from Adriankhl/fix_load_sleeping_heroes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 39f2bef1ab Update town visual on capturing %!s(int64=2) %!d(string=hai) anos
  Adriankhl eba4e4dd2c No longer save/load common game state to/from client file %!s(int64=2) %!d(string=hai) anos
  Konstantin 716dd9a43b vcmi: remove a bunch of duplicated showInfoDialog %!s(int64=2) %!d(string=hai) anos
  Konstantin 4617ce10e5 vcmi: allow showing more than one components in infobar %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cdcd5a29dd Updated path to renamed directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 387a7b421a Refactoring of new code, multiple functionality changes: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fbb8c18c23 Improved map view selection tracking %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 11e4d84749 Implemented View Earth / View Air spells %!s(int64=2) %!d(string=hai) anos