Arseniy Shestakov
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c5cfc8467f
Battles: change naming from drawbridge to gate for everything
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9 years ago |
Arseniy Shestakov
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1e008b9756
SiegeInfo: add foundation for drawbridge mechanics support
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9 years ago |
Arseniy Shestakov
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9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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9 years ago |
Arseniy Shestakov
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29a7934a99
Refactoring: avoid using namespace when it's not absolutely needed
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9 years ago |
ArseniyShestakov
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05a34fb417
Use "Favorable" instead of "Favourable" everywhere for consistency
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10 years ago |
Ivan Savenko
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c3ce4b25df
Removed all #include's of CMap.h from headers.
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10 years ago |
AlexVinS
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660203b436
Tweak BattleSpellCastParameters
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10 years ago |
AlexVinS
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2b434111bf
More hero|creature casting unification
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10 years ago |
AlexVinS
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a1e06aa217
Unify LIFE_DRAIN and Tent healing with magic healing
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10 years ago |
AlexVinS
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f66c29ea3b
fix comments
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10 years ago |
AlexVinS
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05e52993fd
Simplified healed HP calculation
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10 years ago |
AlexVinS
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bd70f672c3
fix 1814
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10 years ago |
AlexVinS
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466ddb37b3
fix 1556
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10 years ago |
AlexVinS
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3ed3f1fa13
Use json configuration for special spell effect duration
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10 years ago |
AlexVinS
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fb5903d610
Initial experiments on hero & creature casting unification
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10 years ago |
AlexVinS
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685deddac1
Start spell-relatet files reorganisation
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10 years ago |
AlexVinS
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2a75c432e0
Remove 2 unused methods
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11 years ago |
AlexVinS
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fa9c1e8637
remove healedHP calculation from battlestate
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11 years ago |
AlexVinS
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ddf98a5920
+SpecialRisingSpellMechanics::isImmuneByStack
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11 years ago |
AlexVinS
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639b915391
Move calculateSpellBonus to CSpell
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11 years ago |
AlexVinS
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66b022f93e
initializer lists part1
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11 years ago |
Ivan Savenko
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32240da34e
Reduced number of #include's in headers. May break compilation on Win
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11 years ago |
Ivan Savenko
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0afdfa529c
Moved all object-related files to lib/mapObjects directory.
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11 years ago |
AlexVinS
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b6b12ad8f6
Merge and simplify resistance calculation
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11 years ago |
AlexVinS
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1431fcedf7
handleSpellCasting: Handle immunity before RESISTANCE. Now immune creatures shouldnt show resisted animation
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11 years ago |
beegee1
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1d57b75bc5
- random number generation refactoring
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11 years ago |
beegee1
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fe1b16a7ec
Some preparation towards mantis #1743:
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11 years ago |
alexvins
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4203d69525
Part 2 of new spell configuration
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11 years ago |
beegee1
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69eee05ccc
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
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12 years ago |
Ivan Savenko
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ee6cdbeffe
went through the rest of cppcheck warnings, mostly harmless
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12 years ago |