Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko c661419897 Merge pull request #1700 from rilian-la-te/resource-array %!s(int64=2) %!d(string=hai) anos
  SoundSSGood f0f9eecf97 Backpack limit part5. End of battle. Other stuff %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 9f8aa25297 Backpack limit part4 (Using cheats, buying) %!s(int64=2) %!d(string=hai) anos
  SoundSSGood ca5c9910a4 Backpack limit part3 finishQuest %!s(int64=2) %!d(string=hai) anos
  SoundSSGood e23766280f Backpack limit part2 (Pick up, Dig up, Object rewards) %!s(int64=2) %!d(string=hai) anos
  Konstantin bbbbfe00f0 Modernize resourceSet %!s(int64=2) %!d(string=hai) anos
  Konstantin bc228a938a vcmi: use enum class for EComponentType %!s(int64=2) %!d(string=hai) anos
  Konstantin 716dd9a43b vcmi: remove a bunch of duplicated showInfoDialog %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8b3309b47d Fixed custom hero names text ID's %!s(int64=2) %!d(string=hai) anos
  Konstantin 5f181e25af vcmi: modernize lib/mapObjects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6c472339ce Refactoring of ObjectClassesHandler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5e72ef76cf Fix quest texts accessing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c479504646 Formatting cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c0d5666a0 Return string by copy to fix cases when string is constructed on stack %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9a620a9091 Refactoring of GeneralTextHandler to reduce boilerplate code in callers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1979b3e97f Fixes typo %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85d7b470d4 Access to quests texts is now processed via translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 26985600b2 Fixed several more cases of incorrect scope for identifiers resolving %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2cbe6bcb47 Added common method to get names of hardcoded mod scopes %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 909dcb82fa use ArtifactID %!s(int64=2) %!d(string=hai) anos
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov aa217236b3 check amount of artifacts on hero when checking requirements of a quest that requires artifact(s) %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko d47564955e Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion %!s(int64=4) %!d(string=hai) anos
  AlexVinS a59e12ca5f tweaks %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  Andrii Danylchenko 42cab00c38 Fix quest handling %!s(int64=5) %!d(string=hai) anos
  Henning Koehler 6ddcb079a4 Enabled new secondary skills to be created (#438) %!s(int64=7) %!d(string=hai) anos