Commit History

Author SHA1 Message Date
  DjWarmonger c6a69d35cf More bonuses & graphics handled. 14 years ago
  Frank Zago b11981293f Compile fix. 14 years ago
  Michał W. Urbańczyk 3ca95ef5ed Fixed #730: 14 years ago
  Frank Zago 4af4f0a707 Compile and warning fixes. 14 years ago
  Frank Zago abc0d3537e Some compile fixes. 14 years ago
  beegee1 7962a9bc47 * Fixed #30 14 years ago
  Michał W. Urbańczyk 953a3bf165 Final changes for 0.84b: 14 years ago
  Michał W. Urbańczyk c32242b4e9 For 0.84b dev build. 14 years ago
  Michał W. Urbańczyk df062614d7 Fixed #260, improvement for #250. 14 years ago
  Michał W. Urbańczyk 528f0363a1 Fixed crash after a battle when resurrection was cast. 14 years ago
  DjWarmonger d4ed4cf9a0 Minor fix. 14 years ago
  Michał W. Urbańczyk 8e57dba850 Fixed #658 and #699. 14 years ago
  Michał W. Urbańczyk 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 years ago
  Michał W. Urbańczyk 072bb5884b Fixed #728. 14 years ago
  mateuszb 94166b83aa * some changes 14 years ago
  DjWarmonger 0adc4235f2 Display of immunities and similar effects. 14 years ago
  DjWarmonger b97988477e Optimization for terrain path. 14 years ago
  DjWarmonger 3a6b5cbfbb Various fixes related to spell effects and Creature Window. 14 years ago
  Michał W. Urbańczyk 2845123a0a A patch from zjarek ( #727 ) — refactoring of CTerrainRect::showPath. 14 years ago
  beegee1 431064cbf9 * Fixed #532 -> Catapult shoots now after keep/upper/lower tower 14 years ago
  mateuszb 53ce30f083 * partial support for string processing 14 years ago
  beegee1 ef66982bbd * Fixed #173 -> Heroes are now placed at the correct position during battles 14 years ago
  mateuszb 6014edb7ea * minor improvements in parser/interpreter 14 years ago
  mateuszb 4eef7aa83b * partially done OB receiver 14 years ago
  beegee1 17290d4f0d * Fixed 171 Update: Defending hero gets now drawn at the end of the first hex row. Hero is in front of the background wall but behind the keep/keep turret. 14 years ago
  beegee1 7ad6ca7482 * Fixed #171: The overlapping order of walls-creatures-hero is now correct during sieges 14 years ago
  DjWarmonger d4c2e55a00 Fixed #421 & #480. Some work on animations & sounds. Minor changes. 14 years ago
  Frank Zago c6498d0af2 Updated data build script to 0.84. 14 years ago
  Michał W. Urbańczyk 249977af2f Various fixes and improvements for ERM: 14 years ago
  DjWarmonger bc114a89f4 Partial support for immunities & receptive ability. 14 years ago