Ivan Savenko
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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12 years ago |
beegee1
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 years ago |
beegee1
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 years ago |
alexvins
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f686edc1b8
Cleanup
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12 years ago |
alexvins
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2eb8263e51
Basic Configuration for bonus types
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12 years ago |
alexvins
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ceea466f54
[refactor] spell handling
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12 years ago |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 years ago |
alexvins
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a9d458c8f4
few more refactorings
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12 years ago |
alexvins
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b376ac8568
refactor map loading, few small tweaks
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12 years ago |
alexvins
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53b684180d
[refactor]
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12 years ago |
alexvins
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68e91ada1c
[refactor]
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12 years ago |
beegee1
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0311e5e6f5
- Added basic mock/test generation - Added stub for terrain editing
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12 years ago |
Ivan Savenko
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94c55e2632
- string ID's for spells (not configurable due to hardcode)
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13 years ago |
Ivan Savenko
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c9dd80ea6d
- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace
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13 years ago |
DjWarmonger
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a7cea94247
- Hopefully fixed #1103
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13 years ago |
Ivan Savenko
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15a7f43e11
- fixed #1075, #1080, #1081
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13 years ago |
Michał W. Urbańczyk
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74f9c19a7c
Implemented spell countering.
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13 years ago |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |
Ivan Savenko
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cf15ca1cf0
- replaced loadToIt with better H3 parser.
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13 years ago |
Ivan Savenko
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e67f8afdd9
- removed multiple unused files
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13 years ago |
Ivan Savenko
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b3c17d2788
large filesystem update. Filesysytem is now fully functional, everything should work.
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13 years ago |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 years ago |
DjWarmonger
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192de453af
- Fixed Remove Obstacle spell
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13 years ago |
Michał W. Urbańczyk
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 years ago |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 years ago |
Michał W. Urbańczyk
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4baf4e13ed
* fixed #857 and #858
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13 years ago |
DjWarmonger
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855cebfe81
- MIND_IMMUNITY bonus replaces separate protectons from various spells
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13 years ago |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
DjWarmonger
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fa6bddcad5
A bunch of mechanics & refactorings.
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14 years ago |
DjWarmonger
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8c7f574b01
Fixed #806.
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14 years ago |