Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk e5bf71538f Minor fix. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk a75a37008f Practically finished combined artifacts changes, many other fixes. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk e6d577c233 Mostly done combined artifacts. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 3fde9e45df Partially redone combined artifacts. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk ed07cfe073 Configurable duels. %!s(int64=14) %!d(string=hai) anos
  mateuszb 824d2b52db * more or less fixed spells %!s(int64=14) %!d(string=hai) anos
  mateuszb 2451c0dea6 * a bit better stack reversing %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 898ad292ea A few fixes for artifacts. %!s(int64=15) %!d(string=hai) anos
  mateuszb a9c98d2b8c #463 and #571 should be fixed now %!s(int64=15) %!d(string=hai) anos
  mateuszb 98494a5e6f * defensive stance implemented (bug #342 fixed) %!s(int64=15) %!d(string=hai) anos
  mateuszb 8a063b88e5 * bug #569 fixed %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 28550c85fd Merged Ivan's changes in trunk ( r1918 ) %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 77ba5a5cd6 - some minor fixes: #626 #597 #275 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 7b0188a941 Compile fix. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk f52d4f7cd6 Merged changes from trunk. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a940daba5e A handful of fixes for artifacts, minor for for battles. %!s(int64=15) %!d(string=hai) anos
  mateuszb 56ec829049 * minor refactoring %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk c1bd81abdd Mostly fixed battle animations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a53ec23556 Stupid AI is capable of winning / losing battle. %!s(int64=15) %!d(string=hai) anos
  mateuszb 957f1764d7 * some progress in StupidAI %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 401b364ad7 Partially functional artifact screen. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko b8f65697ca - fixes for several bugs: #639 #656 #135 #646 #638 #94 #629 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk ebb9c84da9 Artifacts, updated map loading. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk c9189119b9 Little more work on artifacts. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 471c23ba71 Compile fixes, more work on new artifact system. %!s(int64=15) %!d(string=hai) anos
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state %!s(int64=15) %!d(string=hai) anos
  mateuszb 4929cf9782 * enum for secondary skills %!s(int64=15) %!d(string=hai) anos
  mateuszb af2c4633ad * partially done duel mode %!s(int64=15) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos