Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko a8e84c55f6 Fix some of the new warnings from sonarcloud il y a 1 an
  Ivan Savenko 76e3ca4afe Fix potential access to destroyed variable on stack il y a 1 an
  MichalZr6 cb9070fb5b Fix unnecesarry error log in console from CBattleInfoEssentials::battleGetFightingHero il y a 1 an
  Andrii Danylchenko f9442208da BattleAI: avoid standing in moat il y a 1 an
  Andrii Danylchenko bc80532f29 BattleAI: improve movement towards unreachable il y a 1 an
  Ivan Savenko 49c5f650f7 Merge pull request #4437 from IvanSavenko/battle_sides il y a 1 an
  Ivan Savenko cd6d55fe75 Do not try to shoot at 2nd hex of wide creatures il y a 1 an
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's il y a 1 an
  Andrii Danylchenko 51b8bc9fc3 BattleAI: fix shhoters waiting and reduce strength of our loss affecting decissions il y a 1 an
  Andrii Danylchenko 801e919e7e BattleAI: fix ap calculation in exchange variant il y a 1 an
  Andrii Danylchenko 9edb0afff8 BattleAI: fix dragonbreath retaliation il y a 1 an
  Andrii Danylchenko da46d5d01b BattleAI: take into account defender dragon breath and other mutitarget attacks il y a 1 an
  Ivan Savenko 7359b66f99 Do not use floating point equality checks il y a 1 an
  Alexander Wilms f3277b7953 Define each identifier in a dedicated statement il y a 1 an
  Andrii Danylchenko f74daa2e1f BattleAI: fix health bounty calculation il y a 2 ans
  Andrii Danylchenko 870fbd50e3 BattleAI: bigger reachability map il y a 2 ans
  Andrii Danylchenko 4b807e01f1 BattleAI: fix freeze il y a 2 ans
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score il y a 2 ans
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier il y a 2 ans
  Andrii Danylchenko 03395a3d8a TBB for battle AI spellcast an fixes il y a 2 ans
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation il y a 2 ans
  Andrii Danylchenko fe65edd55d BattleAI: stacks should not measure damage against turret il y a 2 ans
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h il y a 2 ans
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h il y a 2 ans
  Andrii Danylchenko 737c34b8c6 BattleAI: avoid selfblocking on siege il y a 2 ans
  Ivan Savenko 970981cfc9 Show information on potential kills in attack tooltip il y a 2 ans
  Ivan Savenko 31147ac83b refactoring: TDmgRange pair -> DamageRange struct il y a 2 ans
  Ivan Savenko d2b837b116 All creature-related texts go through translator il y a 2 ans
  Ivan Savenko b86969909a Fixes compilation due to changes in callback interface il y a 2 ans
  Ivan Savenko 3219e322ae Fixed all non-silenced gcc/clang warnings il y a 2 ans