Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors hai 8 meses
  Ivan Savenko 2fdf40e7a9 Remove connection pointer from CPack hai 8 meses
  Ivan Savenko f210bd9cb3 Fix crash on winning map on 7-day town timer running out for enemy hai 9 meses
  Laserlicht 6af8b62dfd more strings; camelcase hai 11 meses
  Laserlicht 78e933a968 add broadcast to translation hai 11 meses
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions hai 1 ano
  Ivan Savenko a481f07daf PlayerState now stores all objects owned by player hai 1 ano
  Ivan Savenko 6b8f94e6e7 Merge remote-tracking branch 'vcmi/master' into develop hai 1 ano
  Ivan Savenko 6300473ff8 Block AI from acting at the same time as guest-human during simturns hai 1 ano
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos hai 1 ano
  Ivan Savenko 2ff28f6957 Merge pull request #4018 from IvanSavenko/voting hai 1 ano
  Ivan Savenko 215b279ea8 Contact between allies will no longer break simturns hai 1 ano
  Ivan Savenko e04c662bc9 Owned object in range of enemy heroes now break simturns hai 1 ano
  Ivan Savenko 10b50cd905 It is now possible to vote for simturns and turn timer changes hai 1 ano
  Ivan Savenko 5010344df0 Added serialization of turn timer handler hai 1 ano
  Ivan Savenko 2c2bec791c Fixes and cleanup of game client network shutdown and restart hai 1 ano
  Ivan Savenko 45a3d04d25 Fix simturns termination check hai 1 ano
  Ivan Savenko 8303ce5d13 Added option to ignore guards in pathfinder hai 1 ano
  Ivan Savenko cd526a5e15 Send notifications when simultaneous turns end hai 1 ano
  Ivan Savenko a3adfcf7a7 Do not attempt to start a new turn on game end hai 1 ano
  Ivan Savenko 80b82cc026 Remove invalid assert - may trigger on human player defeat hai 1 ano
  Ivan Savenko 18c0217679 Relaxed ordering requirements - player can start turn even if players %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  nordsoft d7d435dcb7 Add game pause %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5b21a5ffbc Simturn duration is now part of StartInfo %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a9dbd08dec Compute player contacts only once on turn start %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 623fb2a63e Do not allow visiting objects blocked by visit of another player %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 541f7590c5 Add simple detection of player-player contact %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 64c43c91dc Added hardcoded min/max simturns duration %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b2f30f78fa Allow one AI and human to act simultaneously %!s(int64=2) %!d(string=hai) anos