Commit History

Author SHA1 Message Date
  beegee1 c786a3076a - Refactored victory loss condition checks 12 years ago
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 years ago
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
  Ivan Savenko 0e3eae3095 patch from KroArtem 12 years ago
  Michał W. Urbańczyk d5263d75f8 Fixed #1490. 12 years ago
  Michał W. Urbańczyk 0abbe71b25 Merged fixes from the branch. 12 years ago
  DjWarmonger d06b02638b Partially implemented #481 12 years ago
  Michał W. Urbańczyk d4a8e90460 Fixed #1448, #1470 12 years ago
  Michał W. Urbańczyk 385f4ab7f5 #1153 and #1395 should be fixed. Terrible, terrible, terrible. 12 years ago
  Michał W. Urbańczyk 3b42cff3ec #1409 should not crash anymore. 12 years ago
  Ivan Savenko 45c2bd7511 hopefully fixes #1397. Still too much magic in this code :( 12 years ago
  Ivan Savenko 491bd557ef fixed several bugs reported on forum: 12 years ago
  Michał W. Urbańczyk e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. 12 years ago
  Ivan Savenko 1a77fee7f7 more improvements for battle animations 12 years ago
  Ivan Savenko 4ac2a6e8b6 minor refactoring of VCMIDirs, bugfixing 12 years ago
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Michał W. Urbańczyk 1a2c8de6ad Minor improvements. 12 years ago
  Ivan Savenko dd808ef5cc bugfixing: 12 years ago
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. 12 years ago
  Michał W. Urbańczyk 04d11519ef Quick Combat system setting works… if user doesn't click in the meantime. 12 years ago
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. 12 years ago
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 years ago
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 years ago
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 years ago
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago