Commit History

Author SHA1 Message Date
  AlexVinS c7c235c0ca Rename afterCast to applyBattle 10 years ago
  AlexVinS a3f2667376 Remove some deprecated fields from CSpell 10 years ago
  AlexVinS b3d8e2e783 Move calculateHealedHP to mechanics 11 years ago
  AlexVinS 77b4774a29 fix 11 years ago
  AlexVinS 08d4f7991e Extract adventure spell mechanics 11 years ago
  AlexVinS 91cc6a04eb possible fix for mantiss 2055 10 years ago
  AlexVinS 8f84e24aa6 Get rid of mainEffectAnim 11 years ago
  AlexVinS 657385e32c We need to know caster stack ID for proper projectile animation 11 years ago
  AlexVinS f1ab328a09 Cleanup 11 years ago
  AlexVinS b31ed0e4ea Use SetMana packet in battle 11 years ago
  AlexVinS fe1233310f Centralize dispell mechanics 11 years ago
  AlexVinS ca5391cde6 Get rid of handleSpellCasting 11 years ago
  AlexVinS fa9c1e8637 remove healedHP calculation from battlestate 11 years ago
  AlexVinS 20a058f3f9 Formatting & cleanup 11 years ago
  AlexVinS 6d4cd1c91b Copying of handleSpellCasting finished 11 years ago
  AlexVinS a387ad0d09 Continue moving spell cast logic 11 years ago
  AlexVinS d87153a610 Hide mechanics classes 11 years ago
  AlexVinS c8f1e6d1a1 Move mechanics factory 11 years ago
  AlexVinS 0fda90c67d Start moving server side spell mechanics 11 years ago
  AlexVinS 6dbed27b65 Add more "const" 11 years ago
  AlexVinS c7480e7fe5 Move getAffectedStacks to mechanics classes 11 years ago
  AlexVinS 22c251b57d Small fix for rangeInHexes 11 years ago
  AlexVinS bab7198cd7 Use some constants in SRSLPraserHelpers 11 years ago
  AlexVinS 4042757f93 Move spell range calculation to Mechanics 11 years ago
  AlexVinS 0015027ec7 Draft fo CHAIN_LIGHTNING 11 years ago
  AlexVinS a06dae1f96 Move getAffectedCreatures to CSpell. + more drafts 11 years ago
  AlexVinS 5ba53da9bf Extract SpellMechanics to separate file 11 years ago