提交歷史

作者 SHA1 備註 提交日期
  Michał W. Urbańczyk c80d9b0a51 Possibly "fixed" #915. 13 年之前
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. 13 年之前
  DjWarmonger 386ac80cf9 Fixed #855 & 861. Unsigned values were bad idea to prevent overflow. 13 年之前
  Michał W. Urbańczyk 4baf4e13ed * fixed #857 and #858 13 年之前
  DjWarmonger 1cbd7e94e4 - Extended cap or removed sign for some values that may potentially overflow 13 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  DjWarmonger 1e45674a7c Fixed #832. War machines will now be immune to a number of effects. 14 年之前
  Michał W. Urbańczyk 9621cbcaa7 * fixed crash on calculating dmg dealt by stack under Curse 14 年之前
  beegee1 62c43451ef * Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached 14 年之前
  Ivan Savenko 706510f12f - gcc compile fixes 14 年之前
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 年之前
  beegee1 488e54688f * Bonus caching system disabled for the moment now. => #764 14 年之前
  Ivan Savenko a89895452a - (linux) fixed searching/loading of scripting libraries 14 年之前
  DjWarmonger 9ca5d9048a Fixed total spell immunity granted by 2212. 14 年之前
  beegee1 5fdb5aa494 * Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation) 14 年之前
  DjWarmonger bdce46ab60 Minor refactorings, fixes & improvements. 14 年之前
  Frank Zago ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. 14 年之前
  DjWarmonger 936005aa1c Correct, yet ugly handling of Magic Resistance. 14 年之前
  DjWarmonger bc114a89f4 Partial support for immunities & receptive ability. 14 年之前
  DjWarmonger 515ab7e7c1 Support for Acid Breath (both effects are now separate). 14 年之前
  DjWarmonger dc0eb37da6 New creature window works in general, covering old functionalities and displaying new info. It's far from finished though. 14 年之前
  Michał W. Urbańczyk c5930893fd Fixed #682. 14 年之前
  Michał W. Urbańczyk 03fdd22b1a Version set to 0.83c, to be released as development build. 14 年之前
  Michał W. Urbańczyk d7b586f1fd Eliminating duplicated bonuses. Smarter getting [no code duplication]. 14 年之前
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project 14 年之前
  Michał W. Urbańczyk cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 14 年之前
  Michał W. Urbańczyk a46ad0b7ef Next set of fixes, mostly for deserialization. 14 年之前
  mateuszb 1458cf64c2 * fixed bug 298 14 年之前
  Michał W. Urbańczyk d36f8087aa minor fix — duration has to be passed as ui16. 14 年之前
  Michał W. Urbańczyk 4c9edd3f06 Many fixes around bonus system. Some basic propagation mechanism (not clever but works). 14 年之前