Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 il y a 12 ans
  DjWarmonger e2de926aec Fixed #1330. il y a 12 ans
  DjWarmonger 0c45fb95d4 Fixed crash when aiming with Archangels. il y a 12 ans
  DjWarmonger aa6626bc35 Fixed #1329. il y a 12 ans
  DjWarmonger 5f310aa20f Fixed all issues with Resurrection: #123, #1358 il y a 12 ans
  DjWarmonger b36be10e30 il y a 12 ans
  Ivan Savenko a719e03b30 - fixed #1375 il y a 12 ans
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. il y a 12 ans
  Michał W. Urbańczyk 1e11904d8a Fixed Remove Obstacle. TODO: limit its working on spell-created obstacles depending on spell school level. il y a 12 ans
  Ivan Savenko a148c39e0a more battles animations: il y a 12 ans
  DjWarmonger b0f82957ab Fixed #1336 il y a 12 ans
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: il y a 12 ans
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported il y a 12 ans
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: il y a 12 ans
  Michał W. Urbańczyk 04d11519ef Quick Combat system setting works… if user doesn't click in the meantime. il y a 12 ans
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. il y a 12 ans
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) il y a 12 ans
  DjWarmonger c9e95f76df - Fixed Phoenix fire immunity. Again. il y a 12 ans
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names il y a 12 ans
  DjWarmonger 32c87f532f - Added missing abilities for devil & ghost dragon il y a 12 ans
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets il y a 12 ans
  alexvins b5612624fb fix clone immunity handling for 8+ level creatures, part of issue #1234. il y a 12 ans
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring il y a 12 ans
  Michał W. Urbańczyk 459e858756 One more fix for turrets — defender should also not be turned. il y a 12 ans
  Michał W. Urbańczyk 9cc7a28222 Fixed unnecessary turret turning. il y a 12 ans
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain il y a 12 ans
  alexvins ceea466f54 [refactor] spell handling il y a 12 ans
  mateuszb 9c1a117c1c * refactoring il y a 12 ans
  mateuszb d540723739 * refactoring il y a 12 ans
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs il y a 12 ans