Commit History

Autor SHA1 Mensaxe Data
  AlexVinS c82afe7156 switch CMapService API to ResourceID %!s(int64=8) %!d(string=hai) anos
  AlexVinS 3f075e391a ERM convert logging %!s(int64=9) %!d(string=hai) anos
  AlexVinS 379331fc73 [tests] Relaxed logging %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6977fc3a14 Move test filesystem creation to global fixture %!s(int64=10) %!d(string=hai) anos
  AlexVinS 9cc3dae5fe Started working on objects serialization %!s(int64=10) %!d(string=hai) anos
  AlexVinS 580263201a Cleanup old tests %!s(int64=10) %!d(string=hai) anos
  AlexVinS 36f4d86844 Test drafts %!s(int64=10) %!d(string=hai) anos
  beegee1 dafaf86eef Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types %!s(int64=10) %!d(string=hai) anos
  alexvins 13f72e581e [c::b] +tests project %!s(int64=11) %!d(string=hai) anos
  beegee1 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko b87897096c Filesystem handling is now more flexible %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based %!s(int64=12) %!d(string=hai) anos
  beegee1 298f862d86 - Implemented updating additional terrain types fully(including 2 special cases) %!s(int64=12) %!d(string=hai) anos
  beegee1 3358a8efec - Added terrain & object selection classes - Added CComposedOperation - Refactored clear terrain, it is now an operation - Added rough support for updating terrain type if required %!s(int64=12) %!d(string=hai) anos
  beegee1 0f7d175896 - Fixed all unit test failures and a few more bugs - Simplified view generation algorithm %!s(int64=12) %!d(string=hai) anos
  beegee1 dd78205ce8 -Added test subfolder and updated CMakeLists for unit testing - Added a test case for the DrawTerrainOperation class(does not pass all tests successfully, 6 failures left to fix) - Fixed a few bugs %!s(int64=12) %!d(string=hai) anos