Commit History

Author SHA1 Message Date
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 years ago
  ArseniyShestakov b2e1ee5363 CGameState: move two pathfinding-related functions to CPathfinderHelper 10 years ago
  ArseniyShestakov fc6f62e633 getMovementCost: get rid of useless flying parameter 10 years ago
  Rohit Nirmal aa00fdbd0e Fix building with Boost 1.58. 10 years ago
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 years ago
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option 10 years ago
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 years ago
  Ivan Savenko aa0433228a Fixed cheats - sendMesssage will also pass current object. 11 years ago
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 years ago
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects 11 years ago
  Ivan Savenko b2e8c92383 Cleanup: 11 years ago
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
  Ivan Savenko 7f276185bd Moving files: 11 years ago
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 years ago
  DjWarmonger a64df5718f Some nontrivial optimizations based on profiling results: 11 years ago
  Michał W. Urbańczyk f5d945d1b2 Fixed #1679. 11 years ago
  DjWarmonger b368e565ab - fixed #1714 11 years ago
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration 11 years ago
  Michał W. Urbańczyk ac5e3be435 Experiment for #1679. 11 years ago
  beegee1 68bdf71db6 - Fixed GCC compiler warnings 12 years ago
  DjWarmonger d085f8eee8 First implementation of fuzzy logic in VisitTile goal. 12 years ago
  beegee1 2d095cf20a - Fixed days without castle counter 12 years ago
  Ivan Savenko 6ec96b50d7 - compile fix 12 years ago
  Michał W. Urbańczyk 385f4ab7f5 #1153 and #1395 should be fixed. Terrible, terrible, terrible. 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. 12 years ago
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. 12 years ago
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. 12 years ago
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 years ago