AlexVinS
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e666b2740c
Do not use CCreature in CSimpleArmy
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7 years ago |
AlexVinS
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03cfd2cb78
Do not use StackLocation in netpacks
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7 years ago |
AlexVinS
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15138c23de
Finished conversion to new logging API
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8 years ago |
ArseniyShestakov
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9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
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8 years ago |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
AlexVinS
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a85b4cf2a5
* WIP on event condition format
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9 years ago |
Vadim Markovtsev
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9f967b4d7a
Fix formatting
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9 years ago |
Dydzio
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b84e680f57
Revert changing class structure
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9 years ago |
dydzio
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02e795d508
Fix commander appearing in battles while dead
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9 years ago |
Vadim Markovtsev
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2c1dddde33
Fix memory problems with BonusList
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9 years ago |
AlexVinS
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dd1aabbe23
Use JsonSerializeFormat for map objects
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9 years ago |
AlexVinS
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a638d0cd51
Creature set serialization
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9 years ago |
Arseniy Shestakov
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75ca020890
CCeatureSet: add getArmyDescription for hover and InfoWindow texts
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10 years ago |
Vadim Markovtsev
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e4b1ef1405
Add "override" to virtual overriden methods
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10 years ago |
Ivan Savenko
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7f07a30d7d
More fixes for map-specific crashes, fixes #1427 and #733
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11 years ago |
Ivan Savenko
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0e3eae3095
patch from KroArtem
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12 years ago |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
Michał W. Urbańczyk
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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12 years ago |
Ivan Savenko
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4db13ba845
- proper destructors for handlers and lib objects
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12 years ago |
Michał W. Urbańczyk
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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12 years ago |
DjWarmonger
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c8bb363a45
Fixed Death Stare of Commanders, additional tweaks.
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12 years ago |
alexvins
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2eb8263e51
Basic Configuration for bonus types
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12 years ago |
mateuszb
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560315bc48
* SlotID refactoring
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12 years ago |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 years ago |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 years ago |
alexvins
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c0ce8712c1
add some missing licence headers
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13 years ago |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 years ago |
alexvins
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369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
DjWarmonger
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6419f953cb
Some (disabled) work for commander artifacts. Hero artifacts window seems broken.
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13 years ago |
DjWarmonger
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5435101182
Lots of fixes and improvements for Commander interface.
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13 years ago |