Commit History

Author SHA1 Message Date
  Arseniy Shestakov c8bcb14d34 CCallbackBase: add CRandomGenerator to all callbacks 9 years ago
  Arseniy Shestakov 2ba3b20928 Multiple changes to RNG usage to both client and server 9 years ago
  ArseniyShestakov c550484613 Merge pull request #181 from vcmi/feature/drawbridgeMechanics 9 years ago
  Arseniy Shestakov c5cfc8467f Battles: change naming from drawbridge to gate for everything 9 years ago
  Arseniy Shestakov fbb34b8d04 Battles: always update drawbridge state after battle state changed 9 years ago
  Arseniy Shestakov 57328bdc83 Battles: implement basic drawbridge mechanics 9 years ago
  AlexVinS ba017c443d Start from diff of pull request #124 from vcmi/issue/1372 10 years ago
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
  Ivan Savenko 7189a12df2 removed few more includes from headers 10 years ago
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 years ago
  AlexVinS e645b46aed Revert "Merge pull request #124 from vcmi/issue/1372" 10 years ago
  AlexVinS c94bea51e3 Update army in case of summoned creatures 10 years ago
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 years ago
  AlexVinS e82dfb5a85 fixed mantiss 0002254 10 years ago
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option 10 years ago
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player 10 years ago
  AlexVinS ca5391cde6 Get rid of handleSpellCasting 11 years ago
  AlexVinS c67887ae58 Use spell mechanics clases in GameHandler 11 years ago
  Ivan Savenko aa0433228a Fixed cheats - sendMesssage will also pass current object. 11 years ago
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects 11 years ago
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: 11 years ago
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback 11 years ago
  DjWarmonger f8028f512d Fixed #1585 - destroyed war machines will be removed from hero's equipment. 12 years ago
  beegee1 f0cbbbdb70 - Refactored method CGameState::init 12 years ago
  beegee1 61fc216a6f - Fixed mantis #1421 12 years ago
  beegee1 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 years ago
  beegee1 c786a3076a - Refactored victory loss condition checks 12 years ago
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago