Arseniy Shestakov
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c8faca8f39
Refactoring: only use RNGs explicitly to avoid bug prone code in future
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9 years ago |
Arseniy Shestakov
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a90b657b86
Add reset to some static variables on client
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9 years ago |
AlexVinS
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dd1aabbe23
Use JsonSerializeFormat for map objects
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9 years ago |
AlexVinS
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e0af4a665a
Added hacks fot spell scroll support.
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9 years ago |
AlexVinS
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6e205a58b4
Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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9 years ago |
DjWarmonger
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9ce6f874f0
Local fixes.
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9 years ago |
AlexVinS
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89d986fc6a
Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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9 years ago |
AlexVinS
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f9d0b20234
CGMine, CGArtifact, CGGarrison serialization
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9 years ago |
Vadim Markovtsev
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e8db456beb
Reset obelisks upon game end
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9 years ago |
Vadim Markovtsev
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10f888a483
Fix obelisks puzzle revealing
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9 years ago |
Arseniy Shestakov
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b84d7bd288
CGCreature: add reward granting. Fix issue 2372
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9 years ago |
AlexVinS
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37d0dad70a
Merge branch 'develop' into feature/VCMIMapFormat1
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9 years ago |
Arseniy Shestakov
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9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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9 years ago |
AlexVinS
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947edc0693
Merge branch 'develop' into feature/VCMIMapFormat1
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10 years ago |
AlexVinS
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b56b7017ba
Added stubs for some Map objects serialization
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10 years ago |
ArseniyShestakov
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0a5e9c0fbe
Merge pull request #144 from vcmi/fix/teleportMultiExitPoints
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10 years ago |
ArseniyShestakov
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01c5bc25e5
Move TTeleportExitsList to CObjectHandler.h
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10 years ago |
Ivan Savenko
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90dfe3e782
reduced visibility for members of Mine and Dwellings
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10 years ago |
Ivan Savenko
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bef7048460
minimized visibility of members of teleportation-related classes
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10 years ago |
ArseniyShestakov
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b5100bee94
Teleport: rework code to support exit point selection for whirlpools
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10 years ago |
ArseniyShestakov
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f6de3f94ca
Teleports: use TTeleportExitsList typedef for exits list
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10 years ago |
Vadim Markovtsev
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e4b1ef1405
Add "override" to virtual overriden methods
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10 years ago |
ArseniyShestakov
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17f3f94ca6
CGSubterraneanGate: fix pairing and always assign all gates to channel
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10 years ago |
ArseniyShestakov
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c9eba40fe6
Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool
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10 years ago |
ArseniyShestakov
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04a1df29ad
Add TeleportChannel / TeleportChannelID / ETeleportChannelType
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10 years ago |
DjWarmonger
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9f05f53e65
Corrected monster agressiveness #2034
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10 years ago |
DjWarmonger
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3c39ef477f
Implemented original stack splitting algorithms proposed by AlexSpl. Save format changed.
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10 years ago |
DjWarmonger
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8e1e8abe90
Default constructors for Scholar, Pandora and Event.
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11 years ago |
DjWarmonger
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fe292dfa1d
Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though.
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11 years ago |
DjWarmonger
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0782557814
- Place all standard visitable objects
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11 years ago |