Commit History

Auteur SHA1 Bericht Datum
  Ivan Savenko 8d5fa41a19 Minor fixes 2 jaren geleden
  Ivan Savenko 8f25f1fd4b Serialize identifiers without implicit conversion to int 2 jaren geleden
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop 2 jaren geleden
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style 2 jaren geleden
  Ivan Savenko 80e6485965 MetaIdentifier now uses std::variant internally 2 jaren geleden
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier 2 jaren geleden
  Ivan Savenko 77facf9387 Implement missing functions, fixes linking errors 2 jaren geleden
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any 2 jaren geleden
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 jaren geleden
  Ivan Savenko dfc72134f2 Removed unused property 2 jaren geleden
  Ivan Savenko 524c476264 Removed no longer used bonuses 2 jaren geleden
  Ivan Savenko f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' 2 jaren geleden
  Ivan Savenko c6588e0bd1 Updated schemas & docs for several game entities 2 jaren geleden
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 jaren geleden
  Ivan Savenko 6f0108e462 Use ResourcePath for referencing texts and json's 2 jaren geleden
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 jaren geleden
  Ivan Savenko e54287ea5d Converted remaining identifier to new system 2 jaren geleden
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class 2 jaren geleden
  Ivan Savenko ec8d31bbfc First step at unifying game identifiers code 2 jaren geleden
  Konstantin 8724181a0f vcmi: spell resistance rework 2 jaren geleden
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: 2 jaren geleden
  Konstantin P 118b68349a CCreatureHandler: fix positive morale 2 jaren geleden
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory 2 jaren geleden
  Ivan Savenko 8dde8018d0 Implemented support for fixed monster def's from hota 2 jaren geleden
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 jaren geleden
  Konstantin P 057a33c508 SpellSchool: use identifier instead of int 2 jaren geleden
  Konstantin P 5841c716fd vcmi: 100% damage reduction is damage immunity 2 jaren geleden
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 jaren geleden
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 jaren geleden
  Konstantin 713e3004df vcmi: rename updater and limiter files 2 jaren geleden