Ivan Savenko
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8d5fa41a19
Minor fixes
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2 jaren geleden |
Ivan Savenko
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8f25f1fd4b
Serialize identifiers without implicit conversion to int
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2 jaren geleden |
Ivan Savenko
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3880ea58b9
Merge branch 'josch/dos2unix' into develop
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2 jaren geleden |
Ivan Savenko
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ac925bb786
Renamed new types for consistency with code style
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2 jaren geleden |
Ivan Savenko
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80e6485965
MetaIdentifier now uses std::variant internally
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2 jaren geleden |
Ivan Savenko
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b394158dc9
Bonus Source ID now uses metaidentifier
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2 jaren geleden |
Ivan Savenko
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77facf9387
Implement missing functions, fixes linking errors
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2 jaren geleden |
Ivan Savenko
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0a10fc30b8
(lib) Bonus subtype is now stored as metaidentifier that can store any
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2 jaren geleden |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 jaren geleden |
Ivan Savenko
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dfc72134f2
Removed unused property
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2 jaren geleden |
Ivan Savenko
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524c476264
Removed no longer used bonuses
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2 jaren geleden |
Ivan Savenko
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f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
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2 jaren geleden |
Ivan Savenko
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c6588e0bd1
Updated schemas & docs for several game entities
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2 jaren geleden |
Ivan Savenko
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8dfdfffd87
Use ResourcePath for audio files
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2 jaren geleden |
Ivan Savenko
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6f0108e462
Use ResourcePath for referencing texts and json's
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2 jaren geleden |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 jaren geleden |
Ivan Savenko
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e54287ea5d
Converted remaining identifier to new system
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2 jaren geleden |
Ivan Savenko
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62cd8b12d4
Converted several namespace enums to enum class
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2 jaren geleden |
Ivan Savenko
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ec8d31bbfc
First step at unifying game identifiers code
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2 jaren geleden |
Konstantin
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8724181a0f
vcmi: spell resistance rework
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2 jaren geleden |
Ivan Savenko
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 jaren geleden |
Konstantin P
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118b68349a
CCreatureHandler: fix positive morale
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2 jaren geleden |
Ivan Savenko
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85262cf4f5
Moved CGameState files into a separate directory
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2 jaren geleden |
Ivan Savenko
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8dde8018d0
Implemented support for fixed monster def's from hota
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2 jaren geleden |
Ivan Savenko
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 jaren geleden |
Konstantin P
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057a33c508
SpellSchool: use identifier instead of int
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2 jaren geleden |
Konstantin P
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5841c716fd
vcmi: 100% damage reduction is damage immunity
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2 jaren geleden |
Konstantin
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 jaren geleden |
Konstantin
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a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
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2 jaren geleden |
Konstantin
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713e3004df
vcmi: rename updater and limiter files
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2 jaren geleden |