Ivan Savenko
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7a09646009
Cleaned up dwelling randomization
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2 年之前 |
Ivan Savenko
|
dcb8f4fc7b
Moved object type randomization to object class
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2 年之前 |
Ivan Savenko
|
3880ea58b9
Merge branch 'josch/dos2unix' into develop
|
2 年之前 |
Laserlicht
|
0eba0ee686
show random maps
|
2 年之前 |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2 年之前 |
nordsoft
|
cb3bbc6680
Restructured difficulty config
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2 年之前 |
nordsoft
|
0de912e67b
Add basic system to add more advantages for ai player
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2 年之前 |
Ivan Savenko
|
fc4dfda00f
Added support for concurrent battles to gamestate and server
|
2 年之前 |
Ivan Savenko
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edd029c79c
Replace "currentPlayer" from gamestate with "activePlayers"
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2 年之前 |
Ivan Savenko
|
e54287ea5d
Converted remaining identifier to new system
|
2 年之前 |
Ivan Savenko
|
0240ee886d
Converted (almost) all namespace enum's to enum classes
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2 年之前 |
Ivan Savenko
|
62cd8b12d4
Converted several namespace enums to enum class
|
2 年之前 |
nordsoft
|
dfaf778d16
Redesign loading solution
|
2 年之前 |
nordsoft
|
45f13c7964
Progress update on client side
|
2 年之前 |
nordsoft
|
584dd20943
Progress on server side for rmg
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2 年之前 |
Ivan Savenko
|
463efea7bb
Fix hero retreating handling & code cleanup
|
2 年之前 |
Ivan Savenko
|
19ace6a849
Moved hero pool logic to the separate files
|
2 年之前 |
Ivan Savenko
|
0fdbf54937
Use HeroTypeID instead of int
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2 年之前 |
Ivan Savenko
|
3d66455cd1
Fix build
|
2 年之前 |
Ivan Savenko
|
e2bd98e21e
CampaignRegions class encapsulation
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2 年之前 |
Ivan Savenko
|
d1e5a347ff
Refactoring of campaign handler: rename types and use strong typing
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2 年之前 |
Ivan Savenko
|
453d441562
Remove heroes placeholders even in single scenarios
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2 年之前 |
Ivan Savenko
|
0fb284f948
Extracted campaign-related code from GameState into a separate class
|
2 年之前 |
Ivan Savenko
|
85262cf4f5
Moved CGameState files into a separate directory
|
2 年之前 |