Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk c9189119b9 Little more work on artifacts. %!s(int64=15) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  DjWarmonger ea03273c8e Some work towards useful AI: %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 9771dd12ff - changes in LodHandler: %!s(int64=15) %!d(string=hai) anos
  DjWarmonger f6b97704c7 Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function. %!s(int64=15) %!d(string=hai) anos
  mateuszb 9445e5b184 * small refactoring %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk d69ae9aa4c More logging for #520 %!s(int64=15) %!d(string=hai) anos
  mateuszb 8637b021cc * (hopefully) full reading of h3c %!s(int64=15) %!d(string=hai) anos
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. %!s(int64=16) %!d(string=hai) anos
  mateuszb 399f58f1af * partially implemented puzzle map %!s(int64=16) %!d(string=hai) anos
  mateuszb adcfb3c020 * second part of sieges %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 9ff6501ba3 Mostly done .BIK video handling (WIN only). %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1d5565b3a3 * updated project files for MSVC %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 90fd75e66c * Removed trailing newline from settings.txt (caused warning) %!s(int64=16) %!d(string=hai) anos
  mateuszb f9ae91d88c * further changes towards support for ranged spells %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 7a9e323297 * fixed 8 hero limit to check only for wandering heroes (not garrisoned) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk e3222fd34f * fixed mana limit info in the hero window %!s(int64=16) %!d(string=hai) anos
  mateuszb 02309c5bb8 * fixed positions of stack queue and battle result window when resolution is != 800x600 %!s(int64=16) %!d(string=hai) anos
  Vadim Glazunov 8523fcbb43 Small GCC fixes. Autoconf/automake project files updated %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk b895fa35cb * saving and resuming games should work! %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3474fdaf05 * save/load partially working %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c6bcd61aba * animation of water tiles %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c4bcf7b880 * better support for non-800x600 resolutions %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 856698bd80 * fixes for MSVC (it needs to have global variables from library explicitly exported) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov a1dd7f22f9 gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 629d934810 * moved CConsoleHandler to lib (update project files) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk e5a064f36b Improved threa-safety, almost finished building structures in towns. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 0c139e72f5 More changes for netcode/serialization %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 300d540663 More changes / project files. %!s(int64=17) %!d(string=hai) anos