Commit History

Author SHA1 Message Date
  Ivan Savenko 2ad186130f Split MapDefines file on .h per class basis 3 months ago
  Ivan Savenko 062c3fd5b5 Merge pull request #5852 from Laserlicht/showpath 3 months ago
  Laserlicht 50151444fc show path 4 months ago
  Laserlicht 30521bbc8f code review 4 months ago
  Laserlicht b95293f254 better approach 4 months ago
  Laserlicht eef3e00f42 fix direction 4 months ago
  Laserlicht e1adbde5ac direction & image functionality 4 months ago
  Laserlicht d0d3b96fa9 add battle animation 4 months ago
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 months ago
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 6 months ago
  Ivan Savenko 745040def3 Access to heroes storage in CMap is now done via public methods 7 months ago
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 8 months ago
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 8 months ago
  Ivan Savenko 38bb5a76e6 Handle flag color overlay and creature selection overlay separately 8 months ago
  Ivan Savenko 814234017d Minor tweaks to xbrz performance 10 months ago
  Laserlicht 4b103fd63b code review 10 months ago
  Laserlicht 6795c9afb6 animations working 10 months ago
  Laserlicht 3967c70bf2 fix image creation 10 months ago
  Laserlicht bda4efa8b5 gen sprites 10 months ago
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split 11 months ago
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 year ago
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 year ago
  Ivan Savenko 626c34a105 Fix colorization of Fortress and Inferno adventure map image from hota 1 year ago
  Ivan Savenko ffba847f40 xBRZ-upscaled images now support common palette-transform effects: 1 year ago
  Ivan Savenko fd726523a2 Remove creations of custom animations in runtime 1 year ago
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 year ago
  Ivan Savenko b850b6339f Flipped images are now tracked by RenderHandler 1 year ago
  Ivan Savenko 230add02e4 Remove no longer used code 1 year ago
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class 1 year ago