Ivan Savenko
							
						 | 
						
							
							
								bdae7285ae
							
							Objects list is now private member of CMap
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								745040def3
							
							Access to heroes storage in CMap is now done via public methods
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1f502c0548
							
							CMap towns and heroes on map fields are now private
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0ada2a5ebd
							
							Map objects now use shared_ptr (game)
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2ca1748e96
							
							Artifact instances are now owned solely by CMap
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								797646cc05
							
							Quests in map now use shared_ptr instead of const ptr
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								645b95ba02
							
							Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4b824d05e2
							
							Do not allow heroes banned for player as starting heroes
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e4505f20b9
							
							Remove no longer used map checksum computation
						 | 
						9 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								a99274d72e
							
							BattleHexArray - new container for BattleHexes
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ea368c5176
							
							Inlined methods commonly used by pathfinder for better optimization
						 | 
						10 months ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								e9be46af98
							
							Merge branch 'develop' into timed_events_objects_removal
						 | 
						11 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								08fbcd5239
							
							TerrainTile now uses identifiers instead of pointers to VLC
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								604e3b5c67
							
							Merge pull request #4763 from IvanSavenko/herohandler_split
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								10ad0fc760
							
							Split CHeroHandler.cpp/.h into 1 file per class
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								31095248ab
							
							Removed typeName and subtypeName properties from CGObjectInstance
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3dd4fa2528
							
							Reduce usage of pointers to VLC entities
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a8f8c3f4b1
							
							Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
						 | 
						1 year ago | 
					
				
					
						
							
								   godric3
							
						 | 
						
							
							
								d078c5ff2d
							
							store ObjectInstanceID of objects to remove instead of their position
						 | 
						1 year ago | 
					
				
					
						
							
								   godric3
							
						 | 
						
							
							
								e50ba14bbe
							
							Use exact position of object to remove + add object name to list of objects to remove
						 | 
						1 year ago | 
					
				
					
						
							
								   godric3
							
						 | 
						
							
							
								253af651cc
							
							Add map editor ui to set objects to remove on timed event
						 | 
						1 year ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								b9ae7f1138
							
							CMap put move and remove artifact method
						 | 
						1 year ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								cf5ce96aeb
							
							Backend implementation of object removal possibility by timed map events
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ff8d36c350
							
							It is now possible to define game settings in rmg template
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8225eb454e
							
							Added GameSettings to gamestate, potentially allowing to define game
						 | 
						1 year ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								b06426ac43
							
							CMap removed from CArtifactSet level
						 | 
						1 year ago | 
					
				
					
						
							
								   K
							
						 | 
						
							
							
								18a69dfeb5
							
							move CMap::isInTheMap to the header file and make it inline
						 | 
						1 year ago | 
					
				
					
						
							
								   K
							
						 | 
						
							
							
								3a27725fcb
							
							Optimize CMap::isInTheMap
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								26fdaacbe5
							
							Map and town events are now processed on start of player turn instead of
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5523e08cb7
							
							Players affected by event is now stored as std::set instead of bitmask
						 | 
						1 year ago |