Commit History

Autor SHA1 Mensaxe Data
  DjWarmonger e98a50b45a Merge pull request #2123 from Warzyw647/rmg-split-enum-monster-strength %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
  Warzyw647 af3c6abb5e Added zone guard strength "none" %!s(int64=2) %!d(string=hai) anos
  Warzyw647 5363fd5db3 Changing other enums to enum classes and adding comments with reasons for why some enums stay as enum-in-namespace. %!s(int64=2) %!d(string=hai) anos
  Warzyw647 d74fdad432 Renamed enum EMonsterStrength to EGlobalMonsterStrength. Enum EZoneMonsterStrength unchanged. %!s(int64=2) %!d(string=hai) anos
  Warzyw647 7f180b6e81 Split enum EMonsterStrength into EMonsterStrength and EZoneMonsterStrength. %!s(int64=2) %!d(string=hai) anos
  Konstantin fedf7d377c vcmi: remove TFaction %!s(int64=2) %!d(string=hai) anos
  Konstantin 7bfb37df4d vcmi: modernize lib/rmg %!s(int64=2) %!d(string=hai) anos
  Konstantin cf56f7ccce vcmi: remove unused-but-set-variables %!s(int64=2) %!d(string=hai) anos
  nordsoft b1f2c7aed4 Team alignments implemented %!s(int64=2) %!d(string=hai) anos
  nordsoft f27a40dd34 Support roads and teams customization in engine %!s(int64=2) %!d(string=hai) anos
  nordsoft fc7f1dbc5a Fix template selection %!s(int64=2) %!d(string=hai) anos
  nordsoft 53b2f68560 Serialize template %!s(int64=2) %!d(string=hai) anos
  nordsoft 625c18a889 Fix #3234 %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 e4ac0d4370 Editor prerequisites [part 2] (#889) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 4bd0ff680a Random map generator refactoring (#762) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 5054ee011a Rmg water support (#751) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 5c1a66ab69 Rmg water support (#745) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 9d06e51631 Place proper towns in underground (#743) %!s(int64=3) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  laikh edc1d06f4e Random Map Generator Option: Allow having more computer only players than human/computer players %!s(int64=5) %!d(string=hai) anos
  Alexander Shishkin f563712782 fix formatting %!s(int64=7) %!d(string=hai) anos
  godric3 7ded9dbda8 Fix crash when generating random map with random number of players %!s(int64=7) %!d(string=hai) anos
  DJWarmonger 273802c92c I have no idea what I'm doing %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
  AlexVinS 9d108d59db Redone RMG template serialization using JSON serializer, added tests %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0868164147 (int) -> static_cast<int> %!s(int64=8) %!d(string=hai) anos