Alexander Wilms
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af330ff038
AI/BattleAI/BattleEvaluator.cpp: Remove this redundant cast.
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2 years ago |
Andrii Danylchenko
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870fbd50e3
BattleAI: bigger reachability map
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2 years ago |
Andrii Danylchenko
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9eb9404f28
BattleAI: divide only positive part of score onto turns count
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2 years ago |
Ivan Savenko
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036df2e0ad
Support multiple battles in AI
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2 years ago |
Ivan Savenko
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3a88180494
Separated game and battle callback (server & client only)
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2 years ago |
Ivan Savenko
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86a7f5f5cd
Removed getStr(bool), replaced with similar toString()
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2 years ago |
Andrii Danylchenko
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5f13a0bbda
BattleAI: spellcast fixes and floating point score
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2 years ago |
Andrii Danylchenko
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dc88f14e0b
BattleAI: positive/negative effect multiplier
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2 years ago |