Histórico de commits

Autor SHA1 Mensagem Data
  Victor Luchits d4cc005882 Address various issues pointed out by reviewers 5 anos atrás
  Victor Luchits 59c39527c5 Formatting 5 anos atrás
  Victor Luchits be10694b73 Some changes to make the battle AI smarter 6 anos atrás
  Dydzio e50efdc279 Creature spellcast refactor (#569) 6 anos atrás
  Alexander Shishkin b00e935e4d Warnings fixes (#538) 7 anos atrás
  AlexVinS 386805c4e0 [BattleAI] Battle magic fixes 7 anos atrás
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 anos atrás
  Arseniy Shestakov da117e9255 Code style: remove void from constructors without arguments 8 anos atrás
  AlexVinS 805b5215de Client threading tweak 8 anos atrás
  ArseniyShestakov ea0ceb1805 Merge pull request #323 from vcmi/CStackTweaks 8 anos atrás
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 anos atrás
  Arseniy Shestakov dbcd79c48a Code cleanup: remove double and unneded semicolons 8 anos atrás
  AlexVinS 4f14f22d3a Unified CStack ammo, casts and counterattacks 8 anos atrás
  AlexVinS 0f5202689e Cumulative spell effects 9 anos atrás
  AlexVinS 195e979a18 get rid of CBattleInfoCallback::battleCanCastThisSpell 8 anos atrás
  AlexVinS 2cfb2e6ae0 get rid of CPlayerBattleCallback::battleCanCastThisSpell 8 anos atrás
  AlexVinS 4d430f6ad8 get rid of CPlayerBattleCallback::battleCanCastSpell 8 anos atrás
  AlexVinS c1fc39d9c1 Fixed CID 1366407 9 anos atrás
  AlexVinS c4ab962cc0 Fixed a few CWE-457 9 anos atrás
  Michał Kalinowski 18f8ca3cd0 Refactoring Battle AI. 9 anos atrás
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList 9 anos atrás
  AlexVinS bd79298ca6 Let AI do not self-destruct with armageddon too often. 9 anos atrás
  AlexVinS fb384d83b8 Probably fixed crash when AI finish battle with spell 9 anos atrás
  AlexVinS 505e53c17d Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring8 9 anos atrás
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future 9 anos atrás
  AlexVinS 289cbbf2e7 Teach AI how to use massive timed effects. 9 anos atrás
  AlexVinS 3de47d4df6 [AI] Teach BattleAI how to use offensive location spells (like fireball) 10 anos atrás
  AlexVinS 3b2a45c8dc Get rid of battleGetPossibleTargets. 10 anos atrás
  AlexVinS d4a35c6839 Simplify getAffectedStacks arguments. casterColor not needed anymore. 10 anos atrás
  AlexVinS 22884d9150 AI logging convert 1 9 anos atrás