Commit History

Autor SHA1 Mensaxe Data
  Alexander Wilms cca08e29da Remove duplicate semicolons hai 1 ano
  Ivan Savenko cd5d6a8f77 Fix loading of artifact ID for "transport item" victory condition hai 1 ano
  Ivan Savenko e979fb7056 Better fix for allowed heroes in h3m - allow all heroes from mods hai 1 ano
  Ivan Savenko 83ca09f483 Fix loading of allowed heroes from h3m maps hai 1 ano
  Ivan Savenko 96c81be68e Win/loss conditions now use VariantIdentifier. Removed non-implemented hai 1 ano
  Ivan Savenko 0842f5afee Removed remaining usages of std::vector<bool> hai 1 ano
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 037efdf5fc Improvements to type safety of Identifier class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3f35ed000c Fixed parsing of some user-made H3M maps %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a30e7ba321 Remove bitmasks of PlayerColor's. Add encode/decode methods %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ce20d913e0 Fix checking PlayerColor's for validness %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e2718db791 Converted several enumerations into constants %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 17d3d663ee Converted creature ID and spell ID to new form %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ec8d31bbfc First step at unifying game identifiers code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6564502a0e Implemented mapping of hero portraits %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 312b703a78 Fixed mapping of hota objects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bf720200f9 Implemented identifiers remapping for game entities %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8d0dcd6ad7 All h3m bitsets are now loaded inside mapReader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5fe5d0c045 Fix loading of buildings of random town %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ffd7144df8 Implemented identifiers mapping for town buildings %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 402823e3d5 Fix loading of some user-made maps %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1b6ece1367 Formatting and renames of H3M readers, no functionality changes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko de855085f0 Added information on banks, seer hut and monster properties %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c0e9eb6eb1 HotA maps up to objects block can be parsed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f93335d678 Cleanup and formatting of H3M loader code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3738171b21 Refactoring of H3M loader to make HotA format support easier %!s(int64=2) %!d(string=hai) anos