Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko 29f4a12814 - fixed some evil memory leaks vor 12 Jahren
  beegee1 d1002f7e8f - Fixed starting another map from campaign bonus selection screen while playing a campaign mission vor 12 Jahren
  beegee1 b9b25ef552 - Fixed mantis #1422 (starting another scenario crashes VCMI for now) vor 12 Jahren
  beegee1 f2cc630e2c - Show confirmation dialog when pressing Alt + F4 to quit the game vor 12 Jahren
  beegee1 c786a3076a - Refactored victory loss condition checks vor 12 Jahren
  Ivan Savenko 84dea676f2 compile fix, fixes missing end-of-line #1483 vor 12 Jahren
  Ivan Savenko e13dc872e0 - support for Chinese fonts (GBK 2-byte encoding) vor 12 Jahren
  Ivan Savenko 6bee105d7d Some refactoring of text display widgets: vor 12 Jahren
  Ivan Savenko 77496bcea9 - fixed several cases of accessing full path to files in archives vor 12 Jahren
  Ivan Savenko b87897096c Filesystem handling is now more flexible vor 12 Jahren
  Ivan Savenko 91cd88ba97 - compile fix for OSX vor 12 Jahren
  Ivan Savenko 4ac2a6e8b6 minor refactoring of VCMIDirs, bugfixing vor 12 Jahren
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" vor 12 Jahren
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported vor 12 Jahren
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: vor 12 Jahren
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. vor 12 Jahren
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. vor 12 Jahren
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. vor 12 Jahren
  Ivan Savenko 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class vor 12 Jahren
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) vor 12 Jahren
  Ivan Savenko 08b2af3ccb - fixed "get txt" console command vor 12 Jahren
  Michał W. Urbańczyk fc6e72dc75 * Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast. vor 12 Jahren
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. vor 12 Jahren
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names vor 12 Jahren
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime vor 12 Jahren
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: vor 12 Jahren
  Michał W. Urbańczyk d1d67caa0b Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime. vor 12 Jahren
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. vor 12 Jahren
  beegee1 c10266ed97 - Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h vor 12 Jahren
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger vor 12 Jahren