Commit History

Autor SHA1 Mensaxe Data
  nordsoft ce3028bd73 Intermediate commit %!s(int64=2) %!d(string=hai) anos
  Konstantin eff41f66ed vcmi: now obstacles can have disappearing anim %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2167cb2a68 Fix battle startup with "no intro sound" mod %!s(int64=2) %!d(string=hai) anos
  Adriankhl 76a71226a2 Deactivate activeStack during spellCast %!s(int64=2) %!d(string=hai) anos
  Adriankhl 49662f6f36 Deactivate activeStack when auto combat starts %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4968ac58b4 Do not abort battle opening sound, only allow actions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2864a04bda Minor refactoring %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 688b8db3eb Removed delays due to thread waits from battle animations %!s(int64=2) %!d(string=hai) anos
  Adriankhl 4718396f5f Prevent crashing when pressing auto-combat button on enemy turn %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7030fa8fe7 Allow changing queue size instantly on option toggle %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b57a07b10f Restored ambient sounds functionality %!s(int64=2) %!d(string=hai) anos
  Dydzio 7e409df3cb Apply manual changes from code review %!s(int64=2) %!d(string=hai) anos
  Dydzio 9101f05835 Fixes for new battle settings %!s(int64=2) %!d(string=hai) anos
  Dydzio be9c71934c Merge remote-tracking branch 'origin/develop' into settings-rework %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 91b17bed79 Partial encapsulation of AdvMapInt %!s(int64=2) %!d(string=hai) anos
  Dydzio fc7d2b9778 Merge remote-tracking branch 'origin/develop' into settings-rework %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ab8b407294 Style cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1e09c39c0e Fix battle cursor after attack command %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a2035122e1 Removed makingTurn variable %!s(int64=2) %!d(string=hai) anos
  Dydzio d04c53e7e0 Merge branch 'develop' into settings-rework %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Dydzio cc9d65a341 Make battle settings callable without battle, save last settings tab %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3749074a4d Renamed speed setting name to force-reset it to new scale %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9d1a075806 Fix battle speed selector in settings %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d34efaeb81 All battle effects now use time-based timings %!s(int64=2) %!d(string=hai) anos
  Konstantin cf56f7ccce vcmi: remove unused-but-set-variables %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 05ac217b0f Merge with vcmi/develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0e8ee929df Renamed CCursorHandler -> CursorHandler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f51b3bca57 use JsonKey or NameTranslated instead of ambiguos Name %!s(int64=2) %!d(string=hai) anos