Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko cefbe5152e Merge pull request #2359 from IvanSavenko/crashfixing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 280085b95d Merge pull request #2308 from IvanSavenko/remove_client_savegame %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5e8a778e7d Attempt to fix / trace crashes from Google Play statistics %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a4ba5a9b65 Merge pull request #2327 from IvanSavenko/bugfixing_from_stream %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 463efea7bb Fix hero retreating handling & code cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9a38d8ea97 Implemented tavern slot selection using rules similar to H3 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f8187ce1d8 Fix regressions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 19ace6a849 Moved hero pool logic to the separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8129cbc514 Allow dismissing hero from town %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 37f3560b9c Fix build in debug mode %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8750aa2c5b Merged server savegame and (broken and unused) client savegame files %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 9b5f6ec7cf CArtifact getters setters %!s(int64=2) %!d(string=hai) anos
  SoundSSGood fd9c7352a0 suggested changes %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 670999d40e BattleResultAccepted fixed %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 060aecc61c CArtifact refactoring %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 58fc2efd41 CGrowingArtifactInstance %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 07c811dd67 CCombinedArtifactInstance refactoring %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9cd246ab8b Merge pull request #2259 from IvanSavenko/campaign_refactoring %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 33cbd46406 Merge pull request #2252 from SoundSSGood/crash_fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 48ac84110b Replaced hero crossover logic with one that actually matches H3 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a08fe09517 Added encapsulation for CampaignState class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 08cfbe79cf Added encapsulation for movement points access %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 8751d9ab8b CArtifactInstance::putAt, CArtifactInstance::removeFrom, CArtifactInstance::move interface unified. Small optimization. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 44261ecc21 Fix boat positioning %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d8879f1e53 NewObject pack now receives visitable position instead of h3m position %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6f743916db Moved CGCreature to a new file %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński adec58f5bf - Set fixed boat type for Tavern / Prison %!s(int64=2) %!d(string=hai) anos