Cronologia Commit

Autore SHA1 Messaggio Data
  Ivan Savenko cfcaf5cbb6 renamed keyDown -> keyPressed 2 anni fa
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code 2 anni fa
  Ivan Savenko 6669ffd4b3 Moved input-related code from SDL_Extensions to GuiHandler 2 anni fa
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 anni fa
  Ivan Savenko 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 anni fa
  Ivan Savenko 87218c63c4 CPicture now uses IImage internally 2 anni fa
  Ivan Savenko e35a669eeb Refactoring of CPicture class to improve encapsulation 2 anni fa
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: 2 anni fa
  Ivan Savenko 8aebe404e3 Fix status bar activation via click 2 anni fa
  Ivan Savenko 246281e62a Merged vcmi/beta with vcmi/develop 2 anni fa
  Andrii Danylchenko 9f9798d3a4 Update android JNI bindings 2 anni fa
  Ivan Savenko 5d80457eda Merge with vcmi/develop branch 2 anni fa
  Ivan Savenko 325c29da0d Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2 anni fa
  Ivan Savenko eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2 anni fa
  Ivan Savenko 822df113f3 Fix formatting 2 anni fa
  Ivan Savenko b373c4a2b6 Fix Status Bar & In-game console activation 2 anni fa
  Ivan Savenko a75b437fef Disable text input on window deactivation 2 anni fa
  Ivan Savenko 864990db13 Implemented Bloodlust & Petrification effect 2 anni fa
  Ivan Savenko d40d5250b7 changes to status bar according to review comments: 2 anni fa
  Ivan Savenko ac839ad26a Changes to rest of the code according to review: 2 anni fa
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2 anni fa
  Ivan Savenko 495e0b3657 Merge remote-tracking branch 'vcmi/develop' into battleint_refactor 2 anni fa
  Ivan Savenko a512e0d58f Fixed ugly solid-white status bars in pregame, removed operator* from 2 anni fa
  Andrii Danylchenko d6ca8017bf Clickable status bar to send messages with on mobile 2 anni fa
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas 2 anni fa
  Ivan Savenko 7a6ad671ab Separated battle control panel into new class, refactoring of 2 anni fa
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes 2 anni fa
  Andrey Filipenkov 2b1e6ca342 prevent showing keyboard automatically in main menu 4 anni fa
  Andrii Danylchenko 2710d1df50 Android: make keyboard appear and disappear only on demand 3 anni fa
  Vladislav Yakovlev 8e57d36b8c [3167] Fix SDL_StopTextInput extra calls 4 anni fa