Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
Konstantin
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c6b198ce14
Warning fix (I moved C++17 and CI to another branch) (#739)
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3 years ago |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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7 years ago |
ArseniyShestakov
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9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
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8 years ago |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
AlexVinS
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3216422307
Fixed a few CWE-457
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9 years ago |
dydzio
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68af6a0c19
Refactoring InfoAboutHero + GetHeroInfo
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9 years ago |
dydzio
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d831c087d9
Extending hero info callback
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9 years ago |
Ivan Savenko
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7b5a7f43ad
Removed includes of CGameState from headers
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10 years ago |
ArseniyShestakov
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6b34eb729e
Move all pathfinding-related code into new file
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10 years ago |
Ivan Savenko
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6c0c03d74b
Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
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11 years ago |
Ivan Savenko
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32240da34e
Reduced number of #include's in headers. May break compilation on Win
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11 years ago |