Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine vor 9 Monaten
  Ivan Savenko eb7587c000 screen surface is now private member of ScreenHandler instead of global vor 9 Monaten
  Ivan Savenko 4a600a9d4c Reworked image container classes for easier support of new features vor 10 Monaten
  Ivan Savenko 095f5b5e60 Fix cursor scaling vor 1 Jahr
  Ivan Savenko 7f5cd8a7aa newSurface method now accepts Point instead of two integers vor 1 Jahr
  Ivan Savenko 47de9a62dc Created separate classes for shared, unchangeable image and image vor 1 Jahr
  Alexander Wilms f01ec55d21 Use the "nullptr" literal. vor 2 Jahren
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) vor 2 Jahren
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA vor 2 Jahren
  Konstantin c4d5a7a2d6 vcmi:towns now can choose if moat render is needed vor 2 Jahren
  Ivan Savenko 7c58a46279 Removed some instances of access to `screen` surface vor 2 Jahren
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes vor 2 Jahren
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader vor 2 Jahren
  Ivan Savenko 84dfcacafd Updated CMakeLists and file headers vor 2 Jahren
  Ivan Savenko 4d8d886317 Move all created files into better locations vor 2 Jahren