Michał W. Urbańczyk
|
a14f381d48
Fixed #1055 - hang when creature performed automatic (not controleld by player) action.
|
13 years ago |
Michał W. Urbańczyk
|
7c09f73402
* INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days.
|
13 years ago |
Ivan Savenko
|
d5f29d134f
- create temporary when INFINITE_DIST passed by reference. Should work with MSVC as well :)
|
13 years ago |
DjWarmonger
|
002844b376
Compile fix. Sorry, Ivan :P
|
13 years ago |
Ivan Savenko
|
d69f4b7632
- build system update
|
13 years ago |
Michał W. Urbańczyk
|
d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
|
13 years ago |