DjWarmonger
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d06b02638b
Partially implemented #481
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12 years ago |
Michał W. Urbańczyk
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385f4ab7f5
#1153 and #1395 should be fixed. Terrible, terrible, terrible.
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12 years ago |
Michał W. Urbańczyk
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3b42cff3ec
#1409 should not crash anymore.
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12 years ago |
Ivan Savenko
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45c2bd7511
hopefully fixes #1397. Still too much magic in this code :(
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12 years ago |
Ivan Savenko
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491bd557ef
fixed several bugs reported on forum:
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12 years ago |
Michał W. Urbańczyk
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e9d51a2670
Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible.
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12 years ago |
Ivan Savenko
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1a77fee7f7
more improvements for battle animations
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12 years ago |
Ivan Savenko
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4ac2a6e8b6
minor refactoring of VCMIDirs, bugfixing
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12 years ago |
Ivan Savenko
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146a5e5ef8
Made speed of most of battle animations time-based
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12 years ago |
Ivan Savenko
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
Michał W. Urbańczyk
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1a2c8de6ad
Minor improvements.
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12 years ago |
Ivan Savenko
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dd808ef5cc
bugfixing:
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12 years ago |
Michał W. Urbańczyk
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17403b544c
Various fixes for quick combat.
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12 years ago |
Michał W. Urbańczyk
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04d11519ef
Quick Combat system setting works… if user doesn't click in the meantime.
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12 years ago |
Michał W. Urbańczyk
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254f194220
Some very early work towards autofight feature.
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12 years ago |
Michał W. Urbańczyk
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
Michał W. Urbańczyk
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5c2473d436
Support for saving/loading in player interfaces, including VCAI.
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12 years ago |
Ivan Savenko
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8be801a6dc
- CMappedFileLoader class to remap WoG files to h3 names
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12 years ago |
Michał W. Urbańczyk
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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12 years ago |
beegee1
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 years ago |
beegee1
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
beegee1
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 years ago |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 years ago |
Ivan Savenko
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b5fcefe455
- moved all system-specific handling of filesystem to VCMIDirs.cpp (new file)
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12 years ago |
Michał W. Urbańczyk
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01d1029b1f
Fixed #1221.
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12 years ago |
Ivan Savenko
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74ac44662c
- a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp
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12 years ago |
Michał W. Urbańczyk
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6fdf64c2b1
Little more logging.
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12 years ago |
mateuszb
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9e00090c42
* refactoring, a few intriguing problems remain
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12 years ago |
DjWarmonger
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ac742affe5
Compile fix
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12 years ago |