Historique des commits

Auteur SHA1 Message Date
  DjWarmonger d06b02638b Partially implemented #481 il y a 12 ans
  DjWarmonger 39f9069ed9 Implemented deterministic secondary skills, #1166. il y a 12 ans
  Ivan Savenko 76c77d58f6 const-ified CTown. May fix #1444 il y a 12 ans
  Ivan Savenko 0a627698d8 - fixes crash on giving banned skills to hero (partial #1427) il y a 12 ans
  Ivan Savenko ee09c5301e minor fixes: il y a 12 ans
  DjWarmonger b1a569910b Fixed #1378. il y a 12 ans
  Ivan Savenko a719e03b30 - fixed #1375 il y a 12 ans
  DjWarmonger 103a75e763 Possible fix for #1348 il y a 12 ans
  Ivan Savenko 491bd557ef fixed several bugs reported on forum: il y a 12 ans
  Michał W. Urbańczyk e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. il y a 12 ans
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported il y a 12 ans
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: il y a 12 ans
  Michał W. Urbańczyk 9f5d1ba623 Fixed #1271. il y a 12 ans
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. il y a 12 ans
  DjWarmonger a7ed3ee3d0 Fixed #987 il y a 12 ans
  DjWarmonger a9cfb4bddb Refactoring, fixed #1255 il y a 12 ans
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects il y a 12 ans
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: il y a 12 ans
  Michał W. Urbańczyk d1d67caa0b Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime. il y a 12 ans
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. il y a 12 ans
  alexvins 2eb8263e51 Basic Configuration for bonus types il y a 12 ans
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring il y a 12 ans
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. il y a 12 ans
  mateuszb 560315bc48 * SlotID refactoring il y a 12 ans
  Michał W. Urbańczyk 12e627ec49 Fixed #1206. il y a 12 ans
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain il y a 12 ans
  alexvins ceea466f54 [refactor] spell handling il y a 12 ans
  mateuszb bda766b697 * refactoring il y a 12 ans
  mateuszb 8a8eecd063 * refactoring il y a 12 ans
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs il y a 12 ans