提交歷史

作者 SHA1 備註 提交日期
  Ivan Savenko 922966dcf8 Renamed JsonNode::meta to more logical modScope. Member is now private 1 年之前
  Ivan Savenko 54796c7c56 Rename toJson to toString/toCompactString for consistency 1 年之前
  Ivan Savenko 6b760089a4 Merge pull request #3473 from IvanSavenko/const_lib 1 年之前
  Ivan Savenko 1f7e53a609 Code style fixes 1 年之前
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static 1 年之前
  Alexander Wilms f3277b7953 Define each identifier in a dedicated statement 1 年之前
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 年之前
  Ivan Savenko 037efdf5fc Improvements to type safety of Identifier class 2 年之前
  Ivan Savenko d6b9fa8fbd Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock 2 年之前
  Ivan Savenko 219f81d28b Added explicit "PlayerEndsTurn" netpack 2 年之前
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 年之前
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2 年之前
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 年之前
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 年之前
  nordsoft 98f7ed9dfd Implement player start turn query 2 年之前
  Ivan Savenko e54287ea5d Converted remaining identifier to new system 2 年之前
  Ivan Savenko f9410145d6 Fix handling of "7 days without town" loss condition 2 年之前
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: 2 年之前
  Ivan Savenko 4d08a131d3 Reorganization of boost filesystem usage 2 年之前
  Ivan Savenko 8efa7911b7 Implemented "Allied Adventure Map AI" option 2 年之前
  Ivan Savenko a08fe09517 Added encapsulation for CampaignState class 2 年之前
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code 2 年之前
  Ivan Savenko d1e5a347ff Refactoring of campaign handler: rename types and use strong typing 2 年之前
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory 2 年之前
  Ivan Savenko 08cfbe79cf Added encapsulation for movement points access 2 年之前
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 年之前
  Ivan Savenko a4000f2fc8 Removed isActive(int) method since its usages were redundant or wrong 2 年之前
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject 2 年之前
  Ivan Savenko e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 年之前
  Ivan Savenko 051a4a3c17 Encapsulation of WindowHandler state 2 年之前