Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 8319e5e703 - town events implemented %!s(int64=15) %!d(string=hai) anos
  mateuszb 9c60629bcf * minor changes %!s(int64=15) %!d(string=hai) anos
  mateuszb 9445e5b184 * small refactoring %!s(int64=15) %!d(string=hai) anos
  mateuszb a7d3c5fbca * minor cleanups %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 8bda10b695 * Freelancer's Guild support (both town structure and adventure map object) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 993036e4a1 New non battle stack class. (Base for future improved bonus system, stack exp / arts) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk eec43d3c58 Version set to 0.80. (real, fixed release) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. %!s(int64=15) %!d(string=hai) anos
  mateuszb 8637b021cc * (hopefully) full reading of h3c %!s(int64=15) %!d(string=hai) anos
  mateuszb d0bf334394 * reading of .h3c headers %!s(int64=16) %!d(string=hai) anos
  mateuszb 5fe80d89ef * warning fixed (use of an uninitialized variable) %!s(int64=16) %!d(string=hai) anos
  Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default) %!s(int64=16) %!d(string=hai) anos
  Ivan Savenko 3dbeaa5ef8 - Moved most of text output to original fonts %!s(int64=16) %!d(string=hai) anos
  Ivan Savenko 0f22ba0c0f - First part of kingdom overview window (not a 100% stable) %!s(int64=16) %!d(string=hai) anos
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour %!s(int64=16) %!d(string=hai) anos
  mateuszb f22570712e * again, please don't include headers in headers if not necessary %!s(int64=16) %!d(string=hai) anos
  OnionKnight 95808db933 * Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c %!s(int64=16) %!d(string=hai) anos
  OnionKnight 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. %!s(int64=16) %!d(string=hai) anos
  mateuszb 49a142b92e * minor changes %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 78afb07f52 New, experimental crashhandler for windows (creates minidumps). %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 9fd4b5bb62 Fourth part of sailing code. %!s(int64=16) %!d(string=hai) anos
  mateuszb 4bc0d1ace6 * partially fixed problems with boats %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk fbd496b756 Infowindows for enemy towns. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk c9cac18482 Support for infowindows on enemy heroes. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 9272f501cd Second part of sailing support: %!s(int64=16) %!d(string=hai) anos