Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko d1d2cf4189 Fix crashes on game start, gamestate now derives from GameCallbackHolder il y a 6 mois
  Ivan Savenko d34b47bb20 Remove pointers from artifacts il y a 6 mois
  Ivan Savenko cd7732456a Remove pointer to objects from TerrainTile il y a 7 mois
  Ivan Savenko ab11d2b075 Remove quests from CMap, now solely owned by quest objects il y a 7 mois
  Ivan Savenko bdae7285ae Objects list is now private member of CMap il y a 7 mois
  Ivan Savenko 745040def3 Access to heroes storage in CMap is now done via public methods il y a 7 mois
  Ivan Savenko 1f502c0548 CMap towns and heroes on map fields are now private il y a 7 mois
  Ivan Savenko 0ada2a5ebd Map objects now use shared_ptr (game) il y a 7 mois
  Ivan Savenko 2ca1748e96 Artifact instances are now owned solely by CMap il y a 7 mois
  Ivan Savenko 797646cc05 Quests in map now use shared_ptr instead of const ptr il y a 7 mois
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 8 mois
  Ivan Savenko 4b824d05e2 Do not allow heroes banned for player as starting heroes il y a 8 mois
  Ivan Savenko e4505f20b9 Remove no longer used map checksum computation il y a 9 mois
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes il y a 1 an
  Ivan Savenko ea368c5176 Inlined methods commonly used by pathfinder for better optimization il y a 9 mois
  Dydzio e9be46af98 Merge branch 'develop' into timed_events_objects_removal il y a 10 mois
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC il y a 1 an
  Ivan Savenko 604e3b5c67 Merge pull request #4763 from IvanSavenko/herohandler_split il y a 1 an
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class il y a 1 an
  Ivan Savenko 31095248ab Removed typeName and subtypeName properties from CGObjectInstance il y a 1 an
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities il y a 1 an
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() il y a 1 an
  godric3 d078c5ff2d store ObjectInstanceID of objects to remove instead of their position il y a 1 an
  godric3 e50ba14bbe Use exact position of object to remove + add object name to list of objects to remove il y a 1 an
  godric3 253af651cc Add map editor ui to set objects to remove on timed event il y a 1 an
  SoundSSGood b9ae7f1138 CMap put move and remove artifact method il y a 1 an
  Dydzio cf5ce96aeb Backend implementation of object removal possibility by timed map events il y a 1 an
  Ivan Savenko ff8d36c350 It is now possible to define game settings in rmg template il y a 1 an
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game il y a 1 an
  SoundSSGood b06426ac43 CMap removed from CArtifactSet level il y a 1 an