提交历史

作者 SHA1 备注 提交日期
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
  Nordsoft91 c4035134e5 New battlegrounds (#758) 3 年之前
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 年之前
  Konstantin c6b198ce14 Warning fix (I moved C++17 and CI to another branch) (#739) 3 年之前
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI 4 年之前
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 年之前
  Andrii Danylchenko f327c46fa3 AI pathfinding: rename and add const to functions 7 年之前
  Andrii Danylchenko 7150fc9f71 AI: pathfinder api supports configuration 7 年之前
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 年之前
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 年之前
  AlexVinS 3bbff27127 Wiped CDefEssential 8 年之前
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 年之前
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 年之前
  ArseniyShestakov 2f305cc68d Remove code related to duel mode (#312) 8 年之前
  AlexVinS 86f9df5f68 Made gamestate lock static 8 年之前
  Alexander Shishkin 7e1b0d71c5 Added option for saving generated maps on client side (#307) 8 年之前
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future 9 年之前
  Arseniy Shestakov 70abae9b51 CGameState::battleGetBattlefieldType: use RNG by ref 9 年之前
  Arseniy Shestakov ea63497b19 Move CGameState::setupBattle code to CGameHandler::setupBattle 9 年之前
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 年之前
  DjWarmonger be50d699fb Compile fixes for MSVS 10 年之前
  ArseniyShestakov e872b400b7 Comments save format backward compatability code as Ivan suggested 10 年之前
  ArseniyShestakov c83f15e413 Merge branch 'develop' into feature/tavernRumors 10 年之前
  ArseniyShestakov d856fde73f Rumors: use enum instead of magic numbers and avoid potential crash 10 年之前
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 年之前
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. 10 年之前
  ArseniyShestakov ffcc5ccdd2 Rumors: implement support for grail terrain rumor 10 年之前
  ArseniyShestakov 15273ac0f7 Rumors: avoid repeating of same rumor twice in a row 10 年之前
  ArseniyShestakov 98582d628c Rumors: move code into CGameState and add backward compatability 10 年之前
  ArseniyShestakov b2e1ee5363 CGameState: move two pathfinding-related functions to CPathfinderHelper 10 年之前