Commit History

Autor SHA1 Mensaxe Data
  DjWarmonger d34cf90bf7 Support for Chain Lightning. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 6f6cd6814e - fixed wrong battlefield (#961) %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 99439e1ed6 - fixed creature sounds (#802, #113) %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 9cbbfcf258 - Fixed all bugs with battle interface. It's now more consistent. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 5d311fb3ed - Hopefully fixed possibleActions for every case %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 2fbc57e140 1. Better way to disable stack / cursor glitches %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 25bdcd3cab - Fixed wrong creature teleported %!s(int64=13) %!d(string=hai) anos
  DjWarmonger f5e47474c5 - Fixed random crashes after creature spellcasting %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 192de453af - Fixed Remove Obstacle spell %!s(int64=13) %!d(string=hai) anos
  DjWarmonger d6873d7570 - No battle actions will be available during tactics phase %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk b0371597cd A better tweak. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 482051eb17 Tweaks for obstacles. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 7dc0d6878e Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 81e74f8c33 - Config settings & parsing for Commanders. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger cd1a9414ac - Restored Genie random spell %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 05311dd30c - Fixed and simplified Teleport casting %!s(int64=13) %!d(string=hai) anos
  DjWarmonger f9dff013eb Fixes for battle interface, including #932. Basic funtionality is restored. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger f720038ca5 - Battle interface fixes. It's possible to move stacks & attack %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 294276ea13 - Second part of battle interface. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger aeb9cf9460 - First part of battle interface rewrite. Untested. May work or not work randomly. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 8baec8b093 Implemented #715 (load game from sys options). Fixed #224. Minor improvements. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko f426a48d09 - fixes for gcc-4.7 %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk b874295b3a Really fixed #918. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 2193f8912e - Framework of new battle interface %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk c61f536d8b * fixed remaining parts of #760 %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk a833cbd308 Fxied #887. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 18b1b83c8a Fixed creatures casting aimed spells at dead stacks. %!s(int64=13) %!d(string=hai) anos