DjWarmonger
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d34cf90bf7
Support for Chain Lightning.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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6f6cd6814e
- fixed wrong battlefield (#961)
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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99439e1ed6
- fixed creature sounds (#802, #113)
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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9cbbfcf258
- Fixed all bugs with battle interface. It's now more consistent.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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5449546447
Advanced work on support for Quicksand and Land Mine spells.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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5d311fb3ed
- Hopefully fixed possibleActions for every case
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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2fbc57e140
1. Better way to disable stack / cursor glitches
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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25bdcd3cab
- Fixed wrong creature teleported
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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f5e47474c5
- Fixed random crashes after creature spellcasting
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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192de453af
- Fixed Remove Obstacle spell
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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d6873d7570
- No battle actions will be available during tactics phase
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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b0371597cd
A better tweak.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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482051eb17
Tweaks for obstacles.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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7dc0d6878e
Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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81e74f8c33
- Config settings & parsing for Commanders.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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cd1a9414ac
- Restored Genie random spell
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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05311dd30c
- Fixed and simplified Teleport casting
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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f9dff013eb
Fixes for battle interface, including #932. Basic funtionality is restored.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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f720038ca5
- Battle interface fixes. It's possible to move stacks & attack
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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294276ea13
- Second part of battle interface.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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aeb9cf9460
- First part of battle interface rewrite. Untested. May work or not work randomly.
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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8baec8b093
Implemented #715 (load game from sys options). Fixed #224. Minor improvements.
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%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
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f426a48d09
- fixes for gcc-4.7
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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b874295b3a
Really fixed #918.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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2193f8912e
- Framework of new battle interface
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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c61f536d8b
* fixed remaining parts of #760
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
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a833cbd308
Fxied #887.
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%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
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18b1b83c8a
Fixed creatures casting aimed spells at dead stacks.
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%!s(int64=13) %!d(string=hai) anos |