Commit History

Author SHA1 Message Date
  Ivan Savenko d40d5250b7 changes to status bar according to review comments: 2 years ago
  Ivan Savenko ac839ad26a Changes to rest of the code according to review: 2 years ago
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas 2 years ago
  Ivan Savenko 7a6ad671ab Separated battle control panel into new class, refactoring of 2 years ago
  Agoston Szepessy 411038195c Add clickeable area on top of creature picture 3 years ago
  John Bolton c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 5 years ago
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) 7 years ago
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 years ago
  Arseniy Shestakov 2da3d8a563 Code style: remove senseless comments 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  Fay 02fa478bfb Refactor: unified logic for notyfing CIntObjs about left/right mouse click events; 8 years ago
  AlexVinS 5506ae036a Reworked CHillFortWindow 9 years ago
  AlexVinS 055c84bc7a cleanup 9 years ago
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 years ago
  AlexVinS cc669b0ae7 Move gui locking to GUIHandler 10 years ago
  AlexVinS b6a2323e01 SDL1 wipe, part 2. Untested. 10 years ago
  AlexVinS c46999bcb8 Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect 10 years ago
  AlexVinS b71d985d49 cleanup 10 years ago
  Fay 4b248c2762 World view impl -- initial; 10 years ago
  Ilya Zhuravlev b22973e717 Fixed crash, "pure virtual method called", when calling doUpdate lambda from CGPreGame. 11 years ago
  Ivan Savenko 1e5e02c7df Compilation fixes caused by merge, replaced some remaining boost::bind with std's 11 years ago
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: 11 years ago
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 years ago
  AlexVinS 74d3effa98 More safe way of update locking 11 years ago
  AlexVinS 9b8ad51cd3 Run all rendering with pim lock if possible 11 years ago
  AlexVinS ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. 11 years ago
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago