Commit History

Auteur SHA1 Bericht Datum
  beegee1 156aa6e4d9 * Updated class - file - handling 14 jaren geleden
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 jaren geleden
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 jaren geleden
  Frank Zago 8403d177aa Added endian aware macros read_le_u16 and read_le_u32 to replace readNormalNR(). Fixes a couple of issues on big endian machines. 14 jaren geleden
  Ivan Savenko d113517db4 - fixed #108, #798, #810 14 jaren geleden
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 jaren geleden
  Frank Zago 04995938dc Fixed bad battle backgrounds (introduced in r2334). 14 jaren geleden
  Frank Zago d8249d007f Replaced a few iterators with BOOST_FOREACH. 14 jaren geleden
  Frank Zago 35622913f9 Convert ERMU_to_picture.txt into ERMU_to_picture.json. 14 jaren geleden
  Ivan Savenko 3fc42134b7 - fixed #586, #757, #758 14 jaren geleden
  Frank Zago e5349c58cd Created wall_pos.json from wall_pos.txt. 14 jaren geleden
  Frank Zago 71b1eef6b6 Merged AC_desc.txt into battles_graphics.json. 14 jaren geleden
  Frank Zago 68090a4ec6 Created battles_graphics.json from battleBack.txt and battleHeroes.txt. 14 jaren geleden
  Frank Zago 0a58d1f2cf Created town_pictures.json from townPics.txt. 14 jaren geleden
  Frank Zago 21f72c61b1 Created creature_backgrounds.json from cr_bgs.txt. 14 jaren geleden
  Frank Zago 81e50c9f2b Convert hero portraits config file to json. 14 jaren geleden
  beegee1 cef16ccc74 * Fixed battle positions bugs: #174, #172, #400 14 jaren geleden
  Michał W. Urbańczyk 617e1f962e New files for lib: 14 jaren geleden
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 jaren geleden
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project 14 jaren geleden
  mateuszb 5e0b0e49b2 * bug 392 fixed 14 jaren geleden
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 jaren geleden
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 jaren geleden
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. 15 jaren geleden
  Michał W. Urbańczyk 32ce20af15 Moving stack system to pointers, part #1 15 jaren geleden
  Ivan Savenko 9771dd12ff - changes in LodHandler: 15 jaren geleden
  Michał W. Urbańczyk 4434a73651 #630, ofstream doesn't have constructor from std::string on older compilers. 15 jaren geleden
  Michał W. Urbańczyk 30ae49864a Workaround for the font issue. 15 jaren geleden
  Ivan Savenko 8319e5e703 - town events implemented 15 jaren geleden
  mateuszb 9c60629bcf * minor changes 15 jaren geleden