Laserlicht
|
fa3c841268
allow campaign videos without rim
|
il y a 2 mois |
Andrej Dudenhefner
|
0af15610e1
made quick load logic follow restart logic more closely
|
il y a 3 mois |
Andrej Dudenhefner
|
8bddd8f4e3
add quick save (F8) / quick load (F9) functionality for single player and hotseat games on adventure map and in combat
|
il y a 3 mois |
Laserlicht
|
408e83eb9a
rename file
|
il y a 4 mois |
Laserlicht
|
45aeba74c3
tab support for battle mode
|
il y a 4 mois |
Laserlicht
|
66f377f14e
netpackages
|
il y a 4 mois |
Laserlicht
|
fcdc100761
introduce BattleOnlyModeStartInfo for multiplayer
|
il y a 4 mois |
Michał Zaremba
|
ea261ae48f
Rework handling some errors and uncought exceptions
|
il y a 6 mois |
Ivan Savenko
|
52da332640
GameHandler now uses GameConnectionID instead of connection pointers
|
il y a 8 mois |
Ivan Savenko
|
58de180083
Split CConnection into GameConnection and IGameConnection classes
|
il y a 8 mois |
Ivan Savenko
|
508c54c23a
Fix game startup
|
il y a 9 mois |
Ivan Savenko
|
ff0f5290f7
CClient no longer inherits from CGameInfoCallback
|
il y a 9 mois |
Ivan Savenko
|
156de5b17e
Added GameInstance class
|
il y a 1 an |
Ivan Savenko
|
ffd37a8fa8
Removed CGI in favor of VLC. Map handle is for now global variable
|
il y a 1 an |
Ivan Savenko
|
f657e85305
Integrated CClientState into GameEngine class
|
il y a 1 an |
Ivan Savenko
|
cacceda950
Renamed CGuiHandler to GameEngine
|
il y a 1 an |
Laserlicht
|
0db8794d8b
hide screen also for second custom campaign scen.
|
il y a 1 an |
Laserlicht
|
7dba34c16e
campaign list workaround
|
il y a 1 an |
Laserlicht
|
164aac4db2
refresh list
|
il y a 1 an |
Laserlicht
|
21c3cf0960
rename and move window class
|
il y a 1 an |
Laserlicht
|
2fbdeb3a5d
skippable video intro
|
il y a 1 an |
Laserlicht
|
8fc3fe3cc3
scaling
|
il y a 1 an |
Laserlicht
|
822fa61bf2
intro rework
|
il y a 1 an |
Laserlicht
|
45625f0355
added AB intro; play only when resource exists
|
il y a 1 an |
Laserlicht
|
6d9385b8bd
outro for RoE
|
il y a 1 an |
Laserlicht
|
46872b764b
integrate campaign intro
|
il y a 1 an |
Laserlicht
|
9c2a5f6baa
window
|
il y a 1 an |
Ivan Savenko
|
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
|
il y a 1 an |
Ivan Savenko
|
888149c6f6
Implemented simple versioning system for multiplayer
|
il y a 1 an |
Laserlicht
|
1f209fd94a
use MetaString
|
il y a 1 an |