提交历史

作者 SHA1 备注 提交日期
  mateuszb d530bd057d * fixed some issues with hero moving; actualizing hero position is still broken :( 18 年之前
  Michał W. Urbańczyk 7b3c270dfc - Initializing movement points (t.#16) 18 年之前
  Michał W. Urbańczyk 8421c901a4 * a lot of improvements 18 年之前
  mateuszb 6f4156c901 small improvements 18 年之前
  Michał W. Urbańczyk 6d0bcef157 * fixed initialization of map of players 18 年之前
  mateuszb 3c4923a31e hero animation 18 年之前
  mateuszb f6953057d7 * main things in hero moving 18 年之前
  Michał W. Urbańczyk 16a1861fc4 * heroList 18 年之前
  mateuszb 55c0dc0229 some stuff to hero moving 18 年之前
  mateuszb 2d7dbbefc3 * partially written hero moving 18 年之前
  Michał W. Urbańczyk 2030a6793f Empty function for hero movement 18 年之前
  Michał W. Urbańczyk 210123ac33 * improved minimap 18 年之前
  Michał W. Urbańczyk ab3a06bf69 Mainly more improvements in CPreGame 18 年之前
  mateuszb 6d3a042add * graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power) 18 年之前
  Michał W. Urbańczyk 8c445b0ada * half-working minimap 18 年之前
  Michał W. Urbańczyk 7d704c7f02 * working pathfinder 18 年之前
  Michał W. Urbańczyk a3c45bcaa2 * buttons can use more than one def 18 年之前
  Michał W. Urbańczyk efcc7d08da * printAtMiddle won't crash when called with an empty string 18 年之前
  Michał W. Urbańczyk 6b0f209626 * VCMI no longer needs h3bitmap and h3sprite folders - delete them. Now everything is readed directly from lod files 18 年之前
  mateuszb ae279c79c5 * first version of player interface displaying 18 年之前
  Michał W. Urbańczyk 0ea7a46309 * new files (CAdvmapInterface.h and CAdvmapInterface.cpp) 18 年之前
  Michał W. Urbańczyk 1380a7fd34 * New files - CGameInterface.h and CGameInterface.cpp - add them to your project 18 年之前