Commit History

Auteur SHA1 Bericht Datum
  Michał W. Urbańczyk 7df624d919 More changes for splitting 17 jaren geleden
  mateuszb 21a8d87796 small upgrade 17 jaren geleden
  mateuszb 1aa758a737 * partially done attacking in battles 17 jaren geleden
  Michał W. Urbańczyk b00cc9c628 * more code for creature info window and upgrades (still not finished) 17 jaren geleden
  mateuszb 9674343453 * fixed memory leak in battles 17 jaren geleden
  Michał W. Urbańczyk 36779118b5 Huge commit: 17 jaren geleden
  phoebus118 4f3ca5613e Corrected blit8bppAlphaTo24bpp function. Can anyone give me some hints to further improve this algorithm? 18 jaren geleden
  mateuszb 9b9a9b455f * hero is displayed in battle window 18 jaren geleden
  phoebus118 ab3d7fccb5 Fix an error 18 jaren geleden
  phoebus118 5f4b582eab Little faster CSDL_Ext::blit8bppAlphaTo24bpp, please review my code. 18 jaren geleden
  mateuszb 8b5a50f619 * new interface coloring (many thanks to GrayFace ;]) 18 jaren geleden
  mateuszb d5a4dcc6cd * CPU usage decreased 18 jaren geleden
  mateuszb f0e2f1d205 * memory usage significantly decreased (now it's about half of what was before ;]) 18 jaren geleden
  mateuszb 2b91d6129b small refactoring in mapHandler, first part of object-to-screen blitting (8bpp with alpha to 24bpp/32bpp without alpha) that will improve speed and memory usage (faster flag color selecting, 8bpp instead of 32bpp defHandlers, no need of secondAlphaTransform) 18 jaren geleden
  Michał W. Urbańczyk a89b4e2c59 * [feature] giving starting hero 18 jaren geleden
  mateuszb 96734fafa1 general code improvements 18 jaren geleden
  mateuszb 974d27aacc small improvements, bugfixes etc. 18 jaren geleden
  Michał W. Urbańczyk 1f324c3b31 * improved borders 18 jaren geleden
  Michał W. Urbańczyk b976857c6c Now features in town interface: 18 jaren geleden
  Michał W. Urbańczyk daa9217979 * working info about collecting resources in infoBar 18 jaren geleden
  mateuszb 4a6ffa94d0 part of minimap revealing 18 jaren geleden
  mateuszb 58f1a2169f faster FoW in minimap, does not work, compiler errors 18 jaren geleden
  mateuszb d8103fd242 * part of new object randomizing; make it work (I mean moving the last hero on your Arrogance2 - it doesn't wotk and I don't know why) 18 jaren geleden
  mateuszb b07b1ec7dc * displaying flags 18 jaren geleden
  mateuszb 21f8684cdd * a bit of printing object flags 18 jaren geleden
  Michał W. Urbańczyk 04985fce2f * added #45, #44, #43 18 jaren geleden
  mateuszb f3b5d07aa5 * bugfixes 18 jaren geleden
  Michał W. Urbańczyk 4cca2da9c0 * added #38 18 jaren geleden
  Michał W. Urbańczyk 9e84383a61 * added #13 and #15 (for buttons and minimap, rest will be added later) 18 jaren geleden
  mateuszb 87b3459d14 * resolving #28 18 jaren geleden