mateuszb
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d5ba0fc4fb
* faster and less memory-consuming def handling
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16 years ago |
DjWarmonger
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af1f53cd65
Fixed loot string.
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16 years ago |
DjWarmonger
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4c1c03cf37
Proper handling of bank names.
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16 years ago |
mateuszb
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451c08922c
* spell animations are handled by new battle animation engine
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16 years ago |
mateuszb
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1a08772bc8
* reading of creature banks' names
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16 years ago |
mateuszb
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320e3b9cde
* small fixes for creature banks info
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16 years ago |
DjWarmonger
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7660e29751
Creature banks are now functional, however there are some glitches listed on our board.
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16 years ago |
DjWarmonger
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df6a7d680e
Creature banks display resonable info about gathered loot.
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16 years ago |
mateuszb
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4f88871f94
* minor fix
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16 years ago |
mateuszb
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80b5126cf5
* support for RETURN_AFTER_STRIKE feature
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16 years ago |
mateuszb
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ba25f5c807
* almost all problems with battles fixes
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16 years ago |
mateuszb
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8799eddcdc
* many fixes and improvements for battles
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16 years ago |
DjWarmonger
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ce1c572294
Fixed defenders' position in Banks - now they are ordered correctly and match edges of battlefield.
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16 years ago |
mateuszb
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e77e49783a
* improved handling of animations in battles
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16 years ago |
mateuszb
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f3a1cd4ae5
* animations in battles seem to approximately work
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16 years ago |
Michał W. Urbańczyk
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670a408fab
Fixes for handling starting spells / spellbook.
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16 years ago |
Michał W. Urbańczyk
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
OnionKnight
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a939e134a1
Fixed bug #76 for version 0.73.
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16 years ago |
mateuszb
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34ef79d15e
* minor improvements
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16 years ago |
mateuszb
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c8ac6cf914
* certain improvements for animations in battles
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16 years ago |
OnionKnight
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9f6fd12b5f
* When sorting/filtering is applied during map selection the first map in the list is selected.
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16 years ago |
Michał W. Urbańczyk
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df87b34662
* fixes for moving War Machines
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16 years ago |
Frank Zago
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a9617b3dfd
Fixed prototype.
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16 years ago |
mateuszb
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3f5c98ac7c
* reworked system of animations in battles; it's not fully working yet, but crashes should not occur
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16 years ago |
OnionKnight
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3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
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16 years ago |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
mateuszb
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08723ecf84
* fixed crash with two-hex creatures
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16 years ago |
mateuszb
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ea5a836a7e
* better positioning of moat/mlip
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16 years ago |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 years ago |
mateuszb
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1772f52554
* new spell: berserk
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16 years ago |