Commit History

Author SHA1 Message Date
  mateuszb d5ba0fc4fb * faster and less memory-consuming def handling 16 years ago
  DjWarmonger af1f53cd65 Fixed loot string. 16 years ago
  DjWarmonger 4c1c03cf37 Proper handling of bank names. 16 years ago
  mateuszb 451c08922c * spell animations are handled by new battle animation engine 16 years ago
  mateuszb 1a08772bc8 * reading of creature banks' names 16 years ago
  mateuszb 320e3b9cde * small fixes for creature banks info 16 years ago
  DjWarmonger 7660e29751 Creature banks are now functional, however there are some glitches listed on our board. 16 years ago
  DjWarmonger df6a7d680e Creature banks display resonable info about gathered loot. 16 years ago
  mateuszb 4f88871f94 * minor fix 16 years ago
  mateuszb 80b5126cf5 * support for RETURN_AFTER_STRIKE feature 16 years ago
  mateuszb ba25f5c807 * almost all problems with battles fixes 16 years ago
  mateuszb 8799eddcdc * many fixes and improvements for battles 16 years ago
  DjWarmonger ce1c572294 Fixed defenders' position in Banks - now they are ordered correctly and match edges of battlefield. 16 years ago
  mateuszb e77e49783a * improved handling of animations in battles 16 years ago
  mateuszb f3a1cd4ae5 * animations in battles seem to approximately work 16 years ago
  Michał W. Urbańczyk 670a408fab Fixes for handling starting spells / spellbook. 16 years ago
  Michał W. Urbańczyk efb1049860 * fixed crashes with paths when fastly switching heroes 16 years ago
  OnionKnight a939e134a1 Fixed bug #76 for version 0.73. 16 years ago
  mateuszb 34ef79d15e * minor improvements 16 years ago
  mateuszb c8ac6cf914 * certain improvements for animations in battles 16 years ago
  OnionKnight 9f6fd12b5f * When sorting/filtering is applied during map selection the first map in the list is selected. 16 years ago
  Michał W. Urbańczyk df87b34662 * fixes for moving War Machines 16 years ago
  Frank Zago a9617b3dfd Fixed prototype. 16 years ago
  mateuszb 3f5c98ac7c * reworked system of animations in battles; it's not fully working yet, but crashes should not occur 16 years ago
  OnionKnight 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 years ago
  Michał W. Urbańczyk 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
  mateuszb 08723ecf84 * fixed crash with two-hex creatures 16 years ago
  mateuszb ea5a836a7e * better positioning of moat/mlip 16 years ago
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm 16 years ago
  mateuszb 1772f52554 * new spell: berserk 16 years ago