Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko d5c4478816 Remove most of non-const access to VLC entities il y a 1 an
  Ivan Savenko 364977ef40 More meaningful exception messages il y a 1 an
  Ivan Savenko 0842f5afee Removed remaining usages of std::vector<bool> il y a 2 ans
  Konstantin 86f5d6de69 vcmi: modernize headers il y a 2 ans
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system il y a 2 ans
  Konstantin 4c4498b22a vcmi: modernize rest of lib il y a 2 ans
  Ivan Savenko 47c1803c42 Finalization of refactoring: il y a 2 ans
  Ivan Savenko 2cbe6bcb47 Added common method to get names of hardcoded mod scopes il y a 2 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features il y a 7 ans
  Henning Koehler 6ddcb079a4 Enabled new secondary skills to be created (#438) il y a 7 ans
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) il y a 8 ans
  Henning Koehler 03b7da93e2 use logMod for all mod-related logging il y a 8 ans
  Henning Koehler 64e2db6a0f added sufficient debug to diagnose - problem is with lack of original data il y a 8 ans
  AlexVinS 15138c23de Finished conversion to new logging API il y a 8 ans
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file il y a 8 ans
  AlexVinS a85b4cf2a5 * WIP on event condition format il y a 9 ans
  AlexVinS 53b5587c2e Advance map header serialization il y a 9 ans
  AlexVinS 6f203fb7e2 Save string identifiers for all game objects il y a 10 ans
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win il y a 11 ans
  AlexVinS f2b61f7e69 Spell configuration: introduce simplifaction mechanism for level conficuration il y a 11 ans
  Michał W. Urbańczyk 7d1e54baa7 Fixed compilation with MSVC. il y a 11 ans
  alexvins 4203d69525 Part 2 of new spell configuration il y a 11 ans
  Michał W. Urbańczyk 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. il y a 12 ans
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: il y a 12 ans