Commit History

Author SHA1 Message Date
  DjWarmonger d607d90a91 Support for Fear & Fearless ability. 14 years ago
  Ivan Savenko 89bd7e273d - fixed #808 14 years ago
  DjWarmonger 0903d6037c New pack - BattleEffectTrigger for various one-shot effects with animation 14 years ago
  DjWarmonger f4fc77ccb8 Creature spells are now functional. 14 years ago
  DjWarmonger 47740cd683 Minor fix. 14 years ago
  DjWarmonger 9a1460c2e0 Handling of cursor for creatures casting spells. 14 years ago
  DjWarmonger 8c2dd9fdce More mechanics for creature spells. 14 years ago
  DjWarmonger fa6bddcad5 A bunch of mechanics & refactorings. 14 years ago
  DjWarmonger 27a82af24c Proper handling of cursor. 14 years ago
  DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells. 14 years ago
  Ivan Savenko d113517db4 - fixed #108, #798, #810 14 years ago
  DjWarmonger 1e4a08529c Path for #773 from Yupsi 14 years ago
  DjWarmonger e9991f7932 Fixed #797. Minor tweaks. 14 years ago
  DjWarmonger 899aeeb748 New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible. 14 years ago
  Michał W. Urbańczyk 9621cbcaa7 * fixed crash on calculating dmg dealt by stack under Curse 14 years ago
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 years ago
  Michał W. Urbańczyk c5452f26fc Fixed #791. Don't like it. Rogues do not have TURN_R sequence. I if-ed out that in reverse animation but I believe more general solution should be devised, possibly on the side of CCreatureAnimation. 14 years ago
  Ivan Savenko 3fc42134b7 - fixed #586, #757, #758 14 years ago
  Michał W. Urbańczyk 1bd543ad0c Ouch. #37 is not so easy. :> 14 years ago
  Michał W. Urbańczyk b217768d0a A patch from ori.bar fixing #37 and #64. 14 years ago
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. 14 years ago
  Ivan Savenko 7eb82278d9 - minor fixes to JSON 14 years ago
  Ivan Savenko 8054c85091 - some work on sound and music players: 14 years ago
  DjWarmonger 287761a93d Fixed #229 & #332 14 years ago
  Ivan Savenko c63df4f07a - compile fixes for linux player 14 years ago
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement 14 years ago
  Ivan Savenko 0893ed816f - fix for #775 14 years ago
  DjWarmonger 16e7241fbd Support for WoG's Defense bonus. 14 years ago
  beegee1 62c43451ef * Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached 14 years ago
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 years ago