DjWarmonger
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d607d90a91
Support for Fear & Fearless ability.
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14 years ago |
Ivan Savenko
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89bd7e273d
- fixed #808
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14 years ago |
DjWarmonger
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0903d6037c
New pack - BattleEffectTrigger for various one-shot effects with animation
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14 years ago |
DjWarmonger
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f4fc77ccb8
Creature spells are now functional.
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14 years ago |
DjWarmonger
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47740cd683
Minor fix.
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14 years ago |
DjWarmonger
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9a1460c2e0
Handling of cursor for creatures casting spells.
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14 years ago |
DjWarmonger
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8c2dd9fdce
More mechanics for creature spells.
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14 years ago |
DjWarmonger
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fa6bddcad5
A bunch of mechanics & refactorings.
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14 years ago |
DjWarmonger
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27a82af24c
Proper handling of cursor.
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14 years ago |
DjWarmonger
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6fdb984799
Lots of refactoring & work for creature spells.
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14 years ago |
Ivan Savenko
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d113517db4
- fixed #108, #798, #810
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14 years ago |
DjWarmonger
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1e4a08529c
Path for #773 from Yupsi
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14 years ago |
DjWarmonger
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e9991f7932
Fixed #797. Minor tweaks.
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14 years ago |
DjWarmonger
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899aeeb748
New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible.
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14 years ago |
Michał W. Urbańczyk
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9621cbcaa7
* fixed crash on calculating dmg dealt by stack under Curse
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14 years ago |
ori.bar
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5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 years ago |
Michał W. Urbańczyk
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c5452f26fc
Fixed #791. Don't like it. Rogues do not have TURN_R sequence. I if-ed out that in reverse animation but I believe more general solution should be devised, possibly on the side of CCreatureAnimation.
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14 years ago |
Ivan Savenko
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3fc42134b7
- fixed #586, #757, #758
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14 years ago |
Michał W. Urbańczyk
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1bd543ad0c
Ouch. #37 is not so easy. :>
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14 years ago |
Michał W. Urbańczyk
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b217768d0a
A patch from ori.bar fixing #37 and #64.
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14 years ago |
Michał W. Urbańczyk
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3152e6d540
Fixed #771, #772 and #787.
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14 years ago |
Ivan Savenko
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7eb82278d9
- minor fixes to JSON
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14 years ago |
Ivan Savenko
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8054c85091
- some work on sound and music players:
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14 years ago |
DjWarmonger
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287761a93d
Fixed #229 & #332
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14 years ago |
Ivan Savenko
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c63df4f07a
- compile fixes for linux player
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14 years ago |
beegee1
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f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
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14 years ago |
Ivan Savenko
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0893ed816f
- fix for #775
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14 years ago |
DjWarmonger
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16e7241fbd
Support for WoG's Defense bonus.
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14 years ago |
beegee1
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62c43451ef
* Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached
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14 years ago |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 years ago |