Commit History

Author SHA1 Message Date
  Xilmi 27aed74397 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  godric3 8917c753bd adjust town event handling after introducing 8th creature in town 1 year ago
  Xilmi 065125e770 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 year ago
  Xilmi dd5a34d994 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Ivan Savenko 7a0726bcff Apply x2 bonus only to creature growth of affected creature on new month 1 year ago
  Xilmi 5ee7061ab7 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Xilmi df5d143822 Difficulty-cheats 1 year ago
  Ivan Savenko 21fc80a315 Growth of town garrison in neutral towns now uses H3 logic 1 year ago
  Ivan Savenko 37658478fa Move timed events to NewTurnProcessor 1 year ago
  Ivan Savenko ce1e0b8875 Moved NewTurn pack generation to NewTurnProcessor 1 year ago
  Ivan Savenko 10a9d777c7 Moved mana and movement points refresh to NewTurnProcessor 1 year ago
  Ivan Savenko c09c414f5a Moved roll for week type to NewTurnProcessor 1 year ago
  Ivan Savenko 020f1d1f46 Moved rumors generation to NewTurnProcessor 1 year ago
  Ivan Savenko 691a1a666d Moved most of town growth handling to NewTurnProcessor 1 year ago
  Ivan Savenko d49a61645c All objects that can be owned by player now implement IOwnableObject 1 year ago
  Ivan Savenko a481f07daf PlayerState now stores all objects owned by player 1 year ago
  Ivan Savenko 0fd9dbf240 Unified income handling, added IOwnableObject interface 1 year ago
  Ivan Savenko 189cb1c762 Moved most of daily income handling to a separate method 1 year ago