Commit History

Autor SHA1 Mensaxe Data
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=10) %!d(string=hai) anos
  AlexVinS 0fab319c73 Merge remote-tracking branch 'remotes/origin/develop' into issue/2306 %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 0a5e9c0fbe Merge pull request #144 from vcmi/fix/teleportMultiExitPoints %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko 8a3feb1e48 Added assert to hopefully catch invalid GiveBonus package at some point %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov f6de3f94ca Teleports: use TTeleportExitsList typedef for exits list %!s(int64=10) %!d(string=hai) anos
  AlexVinS cfb5853689 Just a bit of black magic %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 641aa13526 Some fixes for previous commit. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 716c324695 Don't give a turn to player who is about to lose (days without town). %!s(int64=10) %!d(string=hai) anos
  AlexVinS f99bf099ca Made player interface tolerant to active stack removal. %!s(int64=10) %!d(string=hai) anos
  AlexVinS a4d4851d80 Fix typo: casted->cast %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2c3a607497 Tweak StacksHealedOrResurrected %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 76cd002f07 Remove unused variable found by valgrind %!s(int64=10) %!d(string=hai) anos
  AlexVinS bd70f672c3 fix 1814 %!s(int64=10) %!d(string=hai) anos
  AlexVinS caf8ae62cc Allow custom effect animation on any stack during spell cast. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 32337102ac Fix a typo %!s(int64=10) %!d(string=hai) anos
  AlexVinS e82dfb5a85 fixed mantiss 0002254 %!s(int64=10) %!d(string=hai) anos
  AlexVinS 69c458e881 initial implementation. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 18535db0ef Add TeleportDialog and CTeleportDialogQuery %!s(int64=10) %!d(string=hai) anos
  AlexVinS f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) %!s(int64=10) %!d(string=hai) anos
  AlexVinS d94f15bdf4 Added configurable animation for SPELL_LIKE_ATTACK %!s(int64=11) %!d(string=hai) anos
  AlexVinS 657385e32c We need to know caster stack ID for proper projectile animation %!s(int64=11) %!d(string=hai) anos
  AlexVinS 6893509f65 Fix manaGain animation always showing %!s(int64=11) %!d(string=hai) anos
  AlexVinS b31ed0e4ea Use SetMana packet in battle %!s(int64=11) %!d(string=hai) anos
  AlexVinS f2bf3d7f7b Added a way to obtain ID of newly added Stack %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko aa0433228a Fixed cheats - sendMesssage will also pass current object. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects %!s(int64=11) %!d(string=hai) anos
  AlexVinS 195eae48ca Merge branch 'develop' into SDL2 %!s(int64=11) %!d(string=hai) anos